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> Are Experience Costs Mixed Up?
voidstate
Posted: Oct 19 2011, 06:12 AM
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We had our first Fellowship Phase yesterday and it stuck me as strange that at a character creation, weapons skills cost twice as much as basic skills but when spending XP, it's the other way round - weapons skills are cheaper.

I understand this may be to do with the fact that you can earn a lot more advancement points in an adventure than experience points but just thought I'd throw it out there to see what you guys think.

vs
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Phantom-doodler
Posted: Oct 19 2011, 09:02 AM
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I immediately made that mistake. Remember that you use experience points to buy weapons skills (which you get 1 or 2 a session) and Advancement points (which you get several a session), to increase your common skills, so weapon skills will always improve at a slower rate
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GhostWolf69
Posted: Oct 19 2011, 10:33 AM
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Exactly.

Two different "currencies" at work here.

XP pay for Weapon Skills and Virtues/Rewards (as governed by Valour and Wisdom).

And Advancement points pay for "common skills".

/wolf


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"Pain, as the billing vouchsafes, is painful..."
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