Powered by Invision Power Board


  Reply to this topicStart new topicStart Poll

> Combat Stance, Need clarification
Gr1m
Posted: Apr 17 2013, 07:46 AM
Report PostQuote Post





Group: Members
Posts: 3
Member No.: 2704
Joined: 5-June 12



Hello everybody!

Longtime lurker on this forum.
Have read a lot, and learned a lot from the different threads and different peoples interpretations of the rules.

However, there is one rule that I could use some help with since I havenīt been able to find the answer in the rulebooks or on the forums:

A player is fighting an enemy and manages to kill or rout the enemy, then in the next round of fighting he/she wants to join another player who is already fighting another enemy.
Now does he/she
  • Choose any combate stance and attack the enemy in usual order OR
  • Must he/she choose the stance the other player is using?

My guess is that the first option is the correct one, but i canīt find it anywhere in the books or on the forums.
Any help is appreciated.
Mini ProfilePMEmail Poster
Top
Valarian
Posted: Apr 17 2013, 08:10 AM
Report PostQuote Post





Group: Members
Posts: 420
Member No.: 1943
Joined: 18-September 11



Combat stance isn't positioning on the battlefield, it's attitude to risk when fighting. The character can engage the same foe as other character without having to pick the same stance, other than it would have to be one of the three melee stances to attack with a melee weapon or rearward to attack with a ranged weapon.

For example, the character kills his opponent and then goes to engage the other adversary. The other player has his character fighting in forward stance. The first player decides to have his character protect the other character's back. He chooses defensive stance and uses the Defend Companion combat action.

For the melee stances:
Forward = all out attack, very little defence
Open = balanced attack and defence
Defensive = defensive fighting, only attack/ripost when safe to do so


--------------------
user posted image
Current EU RPG Group Games: European FG2 RPG
Friday (8pm to 11pm UK time; Ultimate License) - Classic Traveller
Sunday (8pm to 11pm UK time; Ultimate License) - The One Ring: Adventures over the Edge of the Wild

Using Ultimate FGII and can accept unlicensed player connections on some of the games.
-----------------
LOTRO - Brandywine Server
Halbras - Hobbit Hunter / Jonab - Bree-folk Captain / Ardri - Dwarf Guardian / Halaberiel - Elf Hunter
Mini ProfilePMEmail PosterUsers WebsiteMSN
Top
JamesRBrown
Posted: Apr 17 2013, 09:52 AM
Report PostQuote Post





Group: TOR index group
Posts: 616
Member No.: 1729
Joined: 31-July 11



I agree with Valarian and I would say yes to your first choice of statements: the player-hero can choose a new stance, either rearward (if he qualifies) or a close combat stance, at the top of the next combat round. If he chooses a close combat stance, he can also choose a new engagement.

Of course, your question is assuming that the companions outnumber the adversaries. If they do not, then the player-hero would remain in close combat and the Loremaster would assign a new enemy to engage him.


--------------------
Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources
Mini ProfilePMEmail Poster
Top
1 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
1 Members: Garn

Topic Options Reply to this topicStart new topicStart Poll

 


Google
 
Web cubicle7.clicdev.com


[ Script Execution time: 0.0416 ]   [ 15 queries used ]   [ GZIP Enabled ]   [ Server Load: 9.14 ]

Web Statistics