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Elrune |
Posted: Jul 23 2012, 03:43 PM
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Group: Members Posts: 1 Member No.: 2826 Joined: 22-July 12 |
I am somewhat unclear on when a NPC dies and how many wounds is a death for an NPC/Adversary in combat. At times it looks like the rules say that a PH gets 2 wounds and then he is knocked out, if he falls to 0 Endurace while 'knocked out' it means that PH (Player-Hero) is then deceased.
BUT... what I am unclear on is, do the rules change a bit for Advesaries when wounds and combat hits mean for them. So, I did a self test last night with the Stone-Troll from the intro-adventure at the back of the LMs book. I used the Pre-Generated PHs against this Stone-Troll and the adventure stated he had already been wounded, but I scored a piercing roll on the Feat dice and it indicated that he had been wounded... so, does that mean he had 2 wounds and he is now dead? Because he took some hits to his 60 Endurance (down to maybe 40 Endurance) and then one of the PHs (pre-gens) rolled the attack roll. So, am I to believe that the Troll goes down (after missing his Protection Test) with one wound. If so, then does that mean that all adversaries stick to this rule, 2 wounds you're dead, even if they have 45 Endurance (Hit Points basically). But, somewhere I think I read that adversaries go down to being slain by 1 wound... that being a smiple diffference between NPC/Adversaries (monsters) and Player-Heroes? Oh, one more clarification, when an NPC/Adversary need to make a protection test, they take their armor like 3d, and then take 3 success dice and 1 FEAT dice to see if they make roll that is larger then the Ingury number of the PHs weapon. |
doctheweasel |
Posted: Jul 23 2012, 04:14 PM
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Group: Members Posts: 202 Member No.: 1808 Joined: 15-August 11 |
Ok, here's how it goes.
For Player Characters Player characters are killed when either: 1. They are wounded and are reduced to 0 endurance, and then their wounds are not treated. 2. They are wounded and take a single hit that both wounds them a second time and reduces them to 0 endurance. For Non-Player Characters NPCs die when they are reduced to 0 endurance or take one wound. Trolls have a special trait (it's called "gigantic" or something) that allows them to survive until they take two wounds or a wound and 0 endurance. Hope that clears stuff up. |
Garn |
Posted: Jul 24 2012, 12:46 AM
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Group: Members Posts: 938 Member No.: 2432 Joined: 10-February 12 |
Doc's right, but I'm re-writing things for a slight adjustment in clarity. Player characters are killed when either:
They are wounded once, and:
PS: The troll's ability is called "Great Size" and makes them and other creatures with this ability a particularly formidable opponent. Cannot recall if Francesco altered this ability; I know he altered one of the monster abilities. -------------------- Garn!
I have yet to read the books thoroughly. |