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gorgonshead |
Posted: Jan 8 2013, 09:32 AM
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![]() Group: Members Posts: 32 Member No.: 3091 Joined: 10-December 12 ![]() |
I have a quick question. When using the Great Leap ability, does the PC combatant stay within attacking range of the shadow creature, requiring the archer to enter into a melee stance until the creature is dead? Or is it a one hit deal, and then the archer can go back to his rearward stance?
Thanks. -------------------- "I happen to believe that you can’t study men; you can only get to know them, which is quite a different thing."
“Isn't it absolutely essential to keep a fierce Left and fierce Right, both on their toes and each terrified of the other? That's how we get things done.” ― C.S. Lewis, That Hideous Strength |
Valarian |
Posted: Jan 8 2013, 09:42 AM
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Group: Members Posts: 420 Member No.: 1943 Joined: 18-September 11 ![]() |
I read it as a one hit deal. The creature can attack a rearward for that one round, then combat moves on and the archer is covered by other PCs. The stances aren't physical s on the battlefield and the archer is as likely to be ducking in and out of the melee as standing back and firing arrows from a distance. As long as there's the 2:1 ratio of melee combatants covering the person in rearward, they have people to defend them.
-------------------- ![]() Current EU RPG Group Games: European FG2 RPG Friday (8pm to 11pm UK time; Ultimate License) - Classic Traveller Sunday (8pm to 11pm UK time; Ultimate License) - The One Ring: Adventures over the Edge of the Wild Using Ultimate FGII and can accept unlicensed player connections on some of the games. ----------------- LOTRO - Brandywine Server Halbras - Hobbit Hunter / Jonab - Bree-folk Captain / Ardri - Dwarf Guardian / Halaberiel - Elf Hunter |
d(sqrt(-1)) |
Posted: Jan 8 2013, 09:46 AM
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Group: Members Posts: 102 Member No.: 610 Joined: 8-July 09 ![]() |
I've always thought that Great Leap doesn't actually change stance of the PC, it just means that the attacker can attack them (rather than them being screened by the rest of the party) and without missile weapons. We've always resolved the attacks at 12+Parry difficulty and then the opponents are reset next turn, everyone chooses stances etc as normal.
The difficulty 12+Parry we saw as representing the normal "to hit" for someone in rearward in the case of the PC, and incorporating the difficulty of leaping through defenders etc for the attacker. Of course, the attacker can do it again next round if they want. |
gorgonshead |
Posted: Jan 8 2013, 01:37 PM
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![]() Group: Members Posts: 32 Member No.: 3091 Joined: 10-December 12 ![]() |
K, thanks! We'll make it a one turn thing.
-------------------- "I happen to believe that you can’t study men; you can only get to know them, which is quite a different thing."
“Isn't it absolutely essential to keep a fierce Left and fierce Right, both on their toes and each terrified of the other? That's how we get things done.” ― C.S. Lewis, That Hideous Strength |
Khosael |
Posted: May 3 2013, 12:42 PM
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Group: Members Posts: 7 Member No.: 2680 Joined: 23-May 12 ![]() |
ah--but what if the enemy using Great Leap successfully hits the character in rearward stance with Seize Vicitm? (E.g. Leaping spider hits using its "ensnare" attack.)
My understanding is that Seize Victim applies penalties to the the hero character as long as the seizing enemy is alive and engaged with that hero. In this example, would you "break" the spider's hold at the beginning of the next round? Would the player be able to change stance? In this scenario I would be tempted to make an exception and say the Ensnare ability would effectively force the hero into a defensive stance beginning in the next round. It would allow the player to keep the same base TN (12)--but still trap the player in that stance, per the rules for Seize Victim. The player could then try to fend off the spider, since s/he's now engaged in close combat. I'm curious to know what others think. |
Khosael |
Posted: May 3 2013, 01:20 PM
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Group: Members Posts: 7 Member No.: 2680 Joined: 23-May 12 ![]() |
From the Loremaster's Book, p. 50:
So if Trotter is stuck in rearward stance... can he shoot arrows at the spider ensnaring him next round? It would seem the example cuts off just as things get interesting. ;-) |
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Gweinel |
Posted: May 3 2013, 02:10 PM
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Group: Members Posts: 13 Member No.: 3231 Joined: 24-January 13 ![]() |
The way i see it, Trotter while is in rearward chance cannot use his bow. An ensnared character having a spider on him seems difficult to use a bow. |
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