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> Mundane Enemies, bears, bandits, etc...
Attercop
Posted: Oct 19 2011, 09:41 AM
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I eagerly look forward to running my first TOR game later tonight (just a simple one-shot). The One Ring looks like it's rapidly going to become one of my favorite games. However, one of the things that disappointed me with the first set was the lack of "mundane" enemies. We have stats for Orcs, Vampires, and other agents of the Shadow, but what about brigands, boars, bears, badgers, and other "natural" threats (some of which might not begin with "B")?

Mt first adventure is going to include a an encounter with a bear, driven away from his territory by Spiders and maddened by hunger. Here are the stats I wrote up for the critter; what do you think? Has anyone else made stats for other wild animals?


Bear!
Attribute Level: 5
Endurance: 25
Hate: 4
Parry: 5
Armor: 3d

Skills
Personality: 1
Survival: 4
Movement: 3
Custom: 0
Perception: 3
Vocation: 0

Weapon Skills
Claws: 3 -- Damage: 5 -- Edge: 10 -- Injury: 14 -- Called Shot: Disarm
Bite: 2 -- Damage: 5 -- Edge: <S> -- Injury: 14 -- Called Shot: Pierce

Special Abilities
Hideous Toughness
Savage Assault
Strike Fear
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voidstate
Posted: Oct 19 2011, 10:09 AM
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Looks good - although I would make claws favoured. That seems to be the pattern - a primary attack with more dice, and a secondary attack with less dice but favoured.

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