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> New Orc Adversaries, variety is the spice of life
Poosticks7
Posted: May 4 2012, 09:07 AM
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My attempt to expand the variety of foes heroes have to battle.

Though there are fouler things than orcs in the world, orcs are the primary adversary that heroes must face.

Now with added Trolls (and Wolves) and other stuff wink.gif

Here is a link to the fine Pdf that Rich H made which includes all my stuff and much, much more, hope you find it useful.

https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf

Please tell me what you think, feedback is always welcome.


Orc Champion

Attribute Level 4
Endurance 18 Hate 4
Parry 5 Armour 3d

Skills
Personality, 2 Survival, 3
Movement, 3 Custom, 1
Perception, 2 Vocation, 2

Weapons

Heavy Scimitar (2h), 2
Spear, 3

Special Abilities
Hate sunlight Horrible strength
Snake-like speed


Orc Raider

Attribute Level 3
Endurance 10 Hate 1
Parry 3 Armour 2d

Skills
Personality, 2 Survival, 2
Movement, 2 Custom, 1
Perception, 3 Vocation, 1

Weapons
Bow of Horn 2
Bent Sword 2

Special Abilities
Hate sunlight Craven



Orc Marauder

Attribute Level 4
Endurance 16 Hate 3
Parry 4 Armour 2d

Skills
Personality, 2 Survivals, 2
Movement, 3 Customs, 2
Perception, 3 Vocations, 1

Weapons
Orc-Axe 2
Broad Bladed Sword 2

Special Abilities
Hate sunlight Savage assault


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Poosticks7
Posted: May 4 2012, 09:08 AM
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More orcs

Black Uruk Champion

Attribute Level 5
Endurance 32 Hate 5
Parry 5 Armour 3d

Skills
Personality, 3 Survival, 2
Movement, 3 Custom, 2
Perception, 3 Vocation, 3

Weapons
Heavy Scimitar (2h) 3
Broad-headed Spear 2

Special Abilities
Horrible strength Hideous Toughness


Goblin Warrior

Attribute Level 2
Endurance 8 Hate 1
Parry 2+1 Armour 2d

Skills
Personality, 1 Survival, 2
Movement, 3 Custom, 1
Perception, 2 Vocation, 1

Weapons
Spear 2
Jagged Knife 2

Special Abilities
Hate sunlight Craven
Denizen of the Dark


Snaga Stalker

Attribute Level 3
Endurance 12 Hate 3
Parry 4 Armour 2d

Skills
Personality, 2 Survival, 2
Movement, 3 Custom, 1
Perception, 3 Vocation, 1

Weapons
Bow of Horn 2
Jagged Knife 2

Special Abilities
Hate sunlight Snake-like Speed


Orc Taskmaster

Attribute Level 4
Endurance 18 Hate 4
Parry 4 Armour 2d

Skills
Personality, 3 Survival, 2
Movement, 2 Custom, 2
Perception, 2 Vocation, 2

Weapons
Cruel Whip 3*
Bent Sword 2

Special Abilities
Hate sunlight Savage Assault
Commanding Voice Seize Victim

*New Weapon
Cruel Whip Damage 3 Edge 10 Injury 12 Called Shot Trip (treat target as if they were suffering knockback).


Orc Line Breaker

Attribute Level 4
Endurance 16 Hate 3
Parry 4 Armour 2d

Skills
Personality, 2 Survival, 2
Movement, 3 Custom, 2
Perception, 2 Vocation, 1

Weapons
Heavy Orc-Axe 3*
Broad-bladed Sword 2

Special Abilities
Hate sunlight Hideous Toughness

*New Weapon
Heavy Orc-Axe Damage 7 Edge Eye Injury 16 Called Shot Break Shield




Orc Shaman

Attribute Level 4
Endurance 18 Hate 5
Parry 4 Armour 2d

Skills
Personality, 2 Survival, 2
Movement, 2 Custom, 2
Perception, 2 Vocation, 3

Weapons
Jagged Knife 2
Bent Sword 2

Special Abilities
Hate sunlight Bewilder
Dreadful Spells*


* Shadow Curse A hero who fails the corruption check due to Dreadful Spells has the Injury rating of any piercing blows they suffer increased by 4


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Halbarad
Posted: May 5 2012, 04:51 AM
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These are good and very useful. Nice one Poosticks7. smile.gif
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Poosticks7
Posted: May 5 2012, 09:31 AM
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Glad you like them Halbarad. I'm particularly pleased with the Orc Taskmaster, I can see him being very useful to keep those cowardly wretches in the fight.

Does the whip seemed balanced do you think?



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Halbarad
Posted: May 5 2012, 09:44 AM
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Yeah, the whip is a nice touch. I think it's well balanced in it's effect. This guy is going to be pretty nasty in melee with a bent sword in his off-hand and Savage Assault.
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Poosticks7
Posted: May 7 2012, 05:17 PM
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So has anyone else got any comments/feedback?

Or better yet, does anyone fancy turning them into a pretty pdf? tongue.gif


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Poosticks7
Posted: May 23 2012, 05:51 PM
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Okay I'm back with 2 new orc foes to add to a Lore Masters arsenal.

The first is an orc line breaker who is wielding a massive axe (with new stats). I just thought a big axe wielding orc would be a good addition.

The second is a little more controversial, an orc magic user. I'm relatively sure they are skirting the non-lore boundaries but I added him in as a nasty surprise for our intrepid heroes. I imagine they'd be fairly rare. I suppose with a change of hats he would also work as a fallen man who is shadowy practitioner of fell magic (if you can't buy into the orc magic user idea.

I really would like people's opinion on the orc shaman's new spell. Do you think it is too powerful? It seems quite powerful and I'm not sure if maybe it should only be a +2 to Injury rolls. I'm not sure.


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Poosticks7
Posted: May 24 2012, 07:55 PM
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Whoops forgot to say the two new orcs were in the second post tongue.gif .


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Rich H
Posted: Sep 15 2012, 01:15 PM
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QUOTE (Poosticks7 @ May 7 2012, 09:17 PM)
Or better yet, does anyone fancy turning them into a pretty pdf?  tongue.gif

Here you go:

https://dl.dropbox.com/u/79541775/New%20Adversaries.pdf

Better late than never, eh!


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Sep 15 2012, 06:58 PM
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Thank you kind sir. Great job, looks very good.

Now I just have to figure out how to link it to my sig. hmmmm.


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Poosticks7
Posted: Sep 15 2012, 08:31 PM
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@Rich H - I just noticed that the Orc Champion in your Pdf has great size. My original version didn't. I think it needs removing because that makes him better than the Uruk Champion.

I might have a go at a few other variants of creatures when I have a little time. Any one got any ideas? Troll variants, wolves maybe.


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farinal
Posted: Sep 15 2012, 10:01 PM
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Great stuff! And loved the pdf too!


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Rich H
Posted: Sep 16 2012, 07:27 AM
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QUOTE (Poosticks7 @ Sep 16 2012, 12:31 AM)
@Rich H - I just noticed that the Orc Champion in your Pdf has great size. My original version didn't. I think it needs removing because that makes him better than the Uruk Champion.

Apologies, forgot to remove it when I was cutting and pasting, should be okay now:

https://dl.dropbox.com/u/79541775/New%20Adversaries.pdf


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Sep 21 2012, 02:20 PM
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I'm back with some new baddies to throw at the Pc's. This time I thought I'd have a go at something other than orcs. A little warning though the Olag-hai will smash your Pc's heads in. You have been warned. tongue.gif

Hopefully Rich H will see this and update his Pdf with these fellows.


Cave Troll Runt
Attribute Level 6
Endurance 62 Hate 5
Parry 5 Armour 2d

Skills
Personality, 2 Survival, 2
Movement, 1 Custom, 0
Perception, 1 Vocation, 0

Weapons

Bite 2
Crush 1

Special Abilities

Great Size Hideous Toughness
Savage Assault


Olag-Hai

Attribute Level 8
Endurance 85 Hate 8
Parry 6 (+1) Armour 3d

Skills

Personality, 3 Survival, 2
Movement, 2 Custom, 1
Perception, 2 Vocation, 1

Weapons

Heavy Hammer 3
Crush 3

Special Abilities

Great Size Hideous Toughness
Strike Fear Thick Hide

Olag-Hai War Chief

Attribute Level 9
Endurance 92 Hate 10
Parry 7 (+1) Armour 3d

Skills

Personality, 3 Survival, 2
Movement, 2 Custom, 1
Perception, 2 Vocation, 3

Weapons
Heavy Hammer 4
Crush 3

Special Abilities

Great Size Hideous Toughness
Strike Fear Horrible Strength
Thick Hide

White Wolf

Attribute Level 4
Endurance 14 Hate 2
Parry 6 Armour 1d

Skills

Personality, 1 Survival, 2
Movement, 2 Custom, 0
Perception, 2 Vocation, 0

Weapons

Bite 2

Special Abilities

Fear of Fire Great Leap
Seize Victim

White Wolf Leader

Attribute Level 6
Endurance 20 Hate 4
Parry 6 Armour 2d

Skills

Personality, 2 Survival, 2
Movement, 2 Custom, 1
Perception, 2 Vocation, 2

Weapons

Bite 3
Rend 2

Special Abilities

Fear of Fire Strike Fear
Savage Assault


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Rich H
Posted: Sep 21 2012, 07:43 PM
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QUOTE (Poosticks7 @ Sep 21 2012, 06:20 PM)
Hopefully Rich H will see this and update his Pdf with these fellows.


Like a bloody Orc Taskmaster (now we have the stats), aren't ya?!!? wink.gif

... I'll get onto it for you.

Before I do though, do you want to check those write-ups - there are no favoured skill groups, weapons, etc listed in them. That right?


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Sep 21 2012, 08:26 PM
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Where there's a whip there's a way. tongue.gif

Oh damn did they not format over (I didn't notice) I'll fix them.

I should try and figure out how to change the title or this thread too. Orcs and friends.


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Rich H
Posted: Sep 21 2012, 08:54 PM
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--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Sep 22 2012, 10:50 AM
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Great stuff again Rich H.

Anybody got any ideas for anything else to do stats for? I'm about out of ideas now.


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trystero
Posted: Sep 22 2012, 03:18 PM
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QUOTE (Poosticks7 @ Sep 22 2012, 10:50 AM)
Great stuff again Rich H.

Anybody got any ideas for anything else to do stats for? I'm about out of ideas now.

Well, if I'm going to be a lazy sod and ask you to do work that I should probably do for myself, perhaps some undead? The corpse-candles of the Dead Marshes? Barrow-wights? Nazgûl? :-)

These aren't all that Wilderland-specific, but there are a lot of spirits and dead things in the Tolkien books, and the core game's selection of adversaries doesn't really touch on those.


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Beran
Posted: Sep 22 2012, 03:35 PM
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QUOTE (trystero @ Sep 22 2012, 07:18 PM)
QUOTE (Poosticks7 @ Sep 22 2012, 10:50 AM)
Great stuff again Rich H.

Anybody got any ideas for anything else to do stats for? I'm about out of ideas now.

Well, if I'm going to be a lazy sod and ask you to do work that I should probably do for myself, perhaps some undead? The corpse-candles of the Dead Marshes? Barrow-wights? Nazgûl? :-)

These aren't all that Wilderland-specific, but there are a lot of spirits and dead things in the Tolkien books, and the core game's selection of adversaries doesn't really touch on those.

Barrow-wights would be interesting to see. Corpse candles are just lights that lure people to their deaths aren't they? Do they need actual stats? Nazgul!! The only stats The Nine need is "you meet one, you die." wink.gif

What about Ents or Hurons? The Giant Eagles? Vampires?


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trystero
Posted: Sep 22 2012, 03:51 PM
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QUOTE (Beran @ Sep 22 2012, 03:35 PM)
QUOTE (trystero @ Sep 22 2012, 07:18 PM)
QUOTE (Poosticks7 @ Sep 22 2012, 10:50 AM)
Great stuff again Rich H.

Anybody got any ideas for anything else to do stats for? I'm about out of ideas now.

Well, if I'm going to be a lazy sod and ask you to do work that I should probably do for myself, perhaps some undead? The corpse-candles of the Dead Marshes? Barrow-wights? Nazgûl? :-)

These aren't all that Wilderland-specific, but there are a lot of spirits and dead things in the Tolkien books, and the core game's selection of adversaries doesn't really touch on those.

Barrow-wights would be interesting to see. Corpse candles are just lights that lure people to their deaths aren't they? Do they need actual stats? Nazgul!! The only stats The Nine need is "you meet one, you die." wink.gif

What about Ents or Hurons? The Giant Eagles? Vampires?

I was kidding about the Nazgûl, yes. :-) Got a little carried away by my theme.

Agreed that Corpse-candles don't really need a full write-up (no Endurance, weapon skills, etc.), but it might be worth documenting their beckoning power in game terms: seems to me like a Dread Spells ability with a pool of Hate to fuel it.

Perhaps similar creatures dwell (in smaller numbers) in the Long Marshes, with the men of the North actually calling them "Will-o'-the-wisps", as in traditional English folklore? Not attested in the source material, but it seems to me to be a good thematic fit.

Ents and Huorns and Eagles would all be great, though hopefully the first two wouldn't come up too much in a Wilderland-based game.


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Throrsgold
Posted: Sep 22 2012, 04:16 PM
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The "New Adversaries" link in my signature contains Wights, a Huorn, a Will 'O The Wisp, and a Nazgul that were created by my fellow forumites and/or myself and/or compiled from earlier threads on the forums. You're welcome to use them, as you see fit. BTW, the Wights were created with a twist on Endurance ... a new Trait called "Undead Traits" ... this was done before Tales from Wilderland came out with the Shadow Wight ... I actually used the Shadow Wights instead (when it came down to actual use in my game) as they were easier to fight than what the forumites came up with.


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Poosticks7
Posted: Sep 28 2012, 11:33 AM
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Well I'm not sure about doing stats for Eagles and Ents. Why would you be fighting them unless you're a bad'un?

Nazgul - not going to touch them.

Huorns, Corpse Candles, Will'O The Wisp, I'm also unsure about these. I'll have a think about them.

But in the mean time here are some new guys. The first is a new kind of Troll with a funny special ability. The rest are undead spirits. The Restless Dead is based upon the Undead Warrior from TfW and the Wights are based off the Night Wight also in TfW, with one being weaker and the other stronger than the one in the book. I didn't want to make up a load of new abilities for them, but rather use abilities in the books to cover them. I see these wights as weaker than a Barrow Wight which would likely have Dreadful Spells and maybe a few other abilites on top.

Etten (Two Headed Troll)
Attribute Level 7
Endurance 82 Hate 8
Parry 6
Armour 4d
Skills

Personality, 2 Survival, 2
Movement, 2 Custom, 2
Perception, 2 Vocation, 1

Weapons
Club 3
Crush 2

Special Abilities
Great Size, Savage Assault, Horrible Strength, Two Heads Not Better Than One*

*If the Etten rolls a G rune when attacking then it spends the next turn arguing with itself.

Restless Dead

Attribute Level 3
Endurance 20 Hate 5
Parry 5 Armour 2d

Skills
Personality, 1 Survival, 2
Movement, 2 Custom, 1
Perception, 1 Vocation, 1

Weapons

Claw 2
Sword 2

Special Abilities
Unnatural Vitality, Foul Reek

Wretched Wight
Attribute Level 3
Endurance 32 Hate 5
Parry 6 Armour 3d

Skills
Personality, 1 Survival, 1
Movement, 3 Custom, 2
Perception, 2 Vocation, 2

Weapons
Spear 2
Sword 2
Strangling Claws 2

Special Abilities
Fear of Fire, Denizen of the Dark, Fell Speed, Craven

Gloom Wight
Attribute Level 6
Endurance 66 Hate 9
Parry 8 Armour 4d

Skills
Personality, 2 Survival, 1
Movement, 3 Custom, 3
Perception, 2 Vocation, 3

Weapons
Spear 3
Sword 3
Strangling Claws 2

Special Abilities
Fear of Fire, Denizen of the Dark, Fell Speed, Craven, Bewilder, Strike Fear


Hopefully Rich H can find some scary pictures to go with them, for the Pdf.


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Rich H
Posted: Oct 2 2012, 04:03 PM
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Great stuff Poosticks. I'll try and get around to this at the weekend but I'm swamped with work at the moment and it looks like carrying on all the way through the week!


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Rich H
Posted: Nov 13 2012, 02:34 PM
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Finally gotten around to updating this:

https://dl.dropbox.com/u/79541775/New%20Adversaries.pdf

Enjoy!


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Nov 14 2012, 09:25 AM
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Great work again Rich.

I was think of the Etten as a troll, but giant works just as well.

You've used some nice pictures.


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Beleg
Posted: Nov 14 2012, 10:03 AM
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Just had a thought Poosticks. I was wondering if you had considered (or more probably, would be willing to consider) making some corsair/haradrim enemies?

They would come in very useful to me. Not that I can't do it myself. You're just so good tongue.gif

Thanks
Beleg


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Rich H
Posted: Nov 14 2012, 12:30 PM
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QUOTE (Poosticks7 @ Nov 14 2012, 01:25 PM)
Great work again Rich.


As always, it was my pleasure.

QUOTE (Poosticks7 @ Nov 14 2012, 01:25 PM)
I was think of the Etten as a troll, but giant works just as well.


Yeah, the Ettin felt more like a Giant to me rather than a troll so I took the liberty of applying a little "Editor Authority". unsure.gif Glad you don't mind.

QUOTE (Poosticks7 @ Nov 14 2012, 01:25 PM)
You've used some nice pictures.


I was happy with them too. Really like the Ettin one - it has lots of character and I think it is very much in keeping with the Hobbit.


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Poosticks7
Posted: Nov 15 2012, 09:37 AM
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QUOTE (Beleg @ Nov 14 2012, 02:03 PM)
Just had a thought Poosticks. I was wondering if you had considered (or more probably, would be willing to consider) making some corsair/haradrim enemies?

They would come in very useful to me. Not that I can't do it myself. You're just so good tongue.gif

Thanks
Beleg

Well I think you could easily reskin the outlaws & thugs from Tales from Wilderland to be your corsairs.

I'll have a think though and see if I can come up with something else. Though they will likely be generic ruffians rather than specifically corsairs/haradrim.

Oh thanks for the compliment. Made me all fuzzy inside tongue.gif .


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JamesRBrown
Posted: Nov 15 2012, 04:51 PM
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Here is a creature I made for the first adventure in The Hunting of the Wolves campaign. The companions travel through the Long Marshes on their way to Mirkwood...

Marsh Serpents
Adventurers wading through the reeds and cattails of a marsh, are likely to rouse dangerous serpents. These 20-30 foot snakes lurk in the low pools and cool, damp soil of the marsh, which provides the ideal habitat for breeding and laying eggs. Adventurers should be wary of these creatures when they encounter them because of their tremendous speed at striking and their ability to constrict their victims.

A marsh serpent's main form of attack is its bite; if a strike is successful, then the creature uses its Seize Victim ability to Constrict the target. Serpents will use up their Hate points in the beginning of a fight, unleashing Snake-like Speed, rather than rationing them.

On the occasion of defeating a marsh serpent, any player-hero that suggests a Search task, can find 1 point of treasure buried in its muddy nest by making a moderate TN 14 roll. If no one suggests it, the Loremaster can call for a hard TN 16 Awareness test to see if anyone notices the glint of gold.

Marsh Serpent
Attribute Level 4, Hate 3, Endurance 15, Parry 7, Armour 2d, Bite 2 (Damage 6, Edge 11, Injury 14, Called Shot – Pierce), Constrict 3 (Damage 8, Edge -, Injury -), Special Abilities: Seize Victim and Snake-like Speed.


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Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources
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Beleg
Posted: Nov 15 2012, 04:52 PM
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See, that's a brilliant idea... the issue is that I don't have Tales from Wilderland :/

And outlaws would be just fine. I'll just say they're covered in fancy colours and call them haradrim tongue.gif


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Valarian
Posted: Nov 16 2012, 04:34 AM
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QUOTE (Beleg @ Nov 15 2012, 08:52 PM)
See, that's a brilliant idea... the issue is that I don't have Tales from Wilderland :/

And outlaws would be just fine. I'll just say they're covered in fancy colours and call them haradrim tongue.gif

Just to make your day. There are Easterling Warriors in Tales from Wilderland as well. Sound like Haradrim to me wink.gif


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Sunday (8pm to 11pm UK time; Ultimate License) - The One Ring: Adventures over the Edge of the Wild

Using Ultimate FGII and can accept unlicensed player connections on some of the games.
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Poosticks7
Posted: Nov 16 2012, 07:56 AM
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Well what are you waiting for Beleg go and buy the book. tongue.gif

Nice Marsh Serpent JamesRBrown, just the thing to make an adventurer's day when he's miserable and wet in the marshes.

I've personally avoided doing stats for wild beasties as it dosn't seem very Tolkien-like to butcher the local fauna, but everyone hates snakes right tongue.gif .


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Beleg
Posted: Nov 16 2012, 09:09 AM
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I think snakes are lovely tongue.gif

And I'm a poor student, I can't really justify spending 20 pounds on a book when most of my course books are about the same price :/
Then again, there's this Christmas thing I keep hearing about...
Sounds like I shall have to ammend my wishlist


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JamesRBrown
Posted: Nov 16 2012, 10:06 AM
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QUOTE (Poosticks7 @ Nov 16 2012, 04:56 AM)
Nice Marsh Serpent JamesRBrown, just the thing to make an adventurer's day when he's miserable and wet in the marshes.

I've personally avoided doing stats for wild beasties as it dosn't seem very Tolkien-like to butcher the local fauna, but everyone hates snakes right  tongue.gif .

I suppose if the local fauna were to ambush the adventurers for their treasure, they could "defend" themselves. This would indicate that the beast was something more than wild. It could also be a talking beast. In this case, a marsh serpent could be a lesser wyrm of sorts.

Another idea is to make some of the treasure guarded by a marsh serpent cursed. Maybe there is a 50% chance it is cursed.


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Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources
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Poosticks7
Posted: Nov 17 2012, 12:04 PM
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There's been talk of strange folk abroad. As requested by Beleg - a band of near do wells that Turin himself would be glad to lead in a life of banditry.

Now I had to make up a few abilities for these guys and I don't really know if they are balanced (feedback is always appreciated). Also these guys are intended to be tougher fights than the thugs and outlaws in TfW, I suggest mixing them in with them as needed.

I'm quite looking forward to the pictures Rich H comes up with for these guys. Oh and as a bonus I did a guard dog as well.

Ruffian

Attribute Level 3
Endurance 14 Hate 3
Parry 4 Armour 2d

Skills
Personality, 1 Survival, 2
Movement, 2 Custom, 2
Perception, 2 Vocation, 1

Weapons
Short Sword 2

Special Abilities
Craven, Overwhelm*


Robber

Attribute Level 4
Endurance 16 Hate 3
Parry 5 Armour 2d+1

Skills
Personality, 1 Survival, 3
Movement, 3 Custom, 1
Perception, 3 Vocation, 2

Weapons
Spear 2
Short Sword 2

Special Abilities
Snake-Like Speed, Craven,
Dirty Fighting**

Ruffian Leader

Attribute Level 4
Endurance 18 Hate 4
Parry 5
Armour 2d
Skills

Personality, 2 Survival, 3
Movement, 2 Custom, 2
Perception, 2 Vocation, 2

Weapons
Long Sword 2

Special Abilities
Commanding Voice, Overwhelm*

Brigand

Attribute Level 4
Endurance 18 Hate 3
Parry 5 Armour 3d+1

Skills
Personality, 1 Survival, 2
Movement, 2 Custom, 2
Perception, 2 Vocation, 1

Weapons
Axe 2
Long Sword 3

Special Abilities
Savage Assault, Dirty Fighting**



* & ** see next post


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Poosticks7
Posted: Nov 17 2012, 12:15 PM
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Here are the rest. (I have been a busy bee) tongue.gif

Bandit

Attribute Level 4
Endurance 16 Hate 3
Parry 4 Armour 3d+1

Skills
Personality, 2 Survival, 3
Movement, 2 Custom, 1
Perception, 2 Vocation, 2

Weapons
Spear 2
Axe 2

Special Abilities
No quarter, Overwhelm*

Bandit Marksman

Attribute Level 4
Endurance 16 Hate 3
Parry 3 Armour 2d

Skills
Personality, 2 Survival, 3
Movement, 3 Custom, 1
Perception, 2 Vocation, 2

Weapons
Bow 2
Dagger 2

Special Abilities
Deadly Archery, Pinning Shot**

Bandit Chief

Attribute Level 5
Endurance 20 Hate 5
Parry 5+2 Armour 3d+1

Skills
Personality, 4 Survival, 3
Movement, 3 Custom, 3
Perception, 2 Vocation, 2

Weapons
Long Sword 3

Special Abilities
Commanding Voice, Snake-Like Speed,
Overwhelm*

Guard Dog

Attribute Level 2
Endurance 8 Hate 1
Parry 3 Armour 1d

Skills
Personality, 1 Survival, 1
Movement, 3 Custom, 0
Perception, 2 Vocation, 0

Weapons
Bite 2

Special Abilities
Fear of Fire, Seize Victim

*Overwhelm
If the creature’s attack hits producing a great or extraordinary success, reduce its Hate point score by one point to cause the target to be considered temporary weary, until the end of this creatures next turn.

**Dirty Fighting
Before attacking this creature can reduce its Hate point score by one point to cause the target’s parry rating to be reduced by 3 until the start of this creatures next turn.

***Pinning Shot
If the creature’s attack hits producing a great or extraordinary success, reduce its Hate point score by one point to force the target to be considered under the effects of Knockback for one turn. Note this does not including the halving of the endurance loss as with normal Knockback, nor can the target be knocked back normally.


Just to reiterate, I don't know if these new abilities are balanced. I've only just thought of them so I haven't tried them myself. I think they look alright, but any feedback would be welcome.


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Beleg
Posted: Nov 17 2012, 06:39 PM
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Poosticks you beauty. Thank you SO much tongue.gif

Thanks

Beleg


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Rich H
Posted: Nov 18 2012, 04:37 PM
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QUOTE (Poosticks7 @ Nov 17 2012, 04:04 PM)
I'm quite looking forward to the pictures Rich H comes up with for these guys.

I see what you've done there! wink.gif


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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Rich H
Posted: Nov 18 2012, 04:40 PM
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QUOTE (Beleg @ Nov 16 2012, 01:09 PM)
And I'm a poor student, I can't really justify spending 20 pounds on a book when most of my course books are about the same price :/

Check your PM, Beleg.


--------------------
1) The Fellowship of the Free - a TOR Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=3424
2) Three's Company - a TOR Hobbit-only Actual Play thread: http://cubicle7.clicdev.com/f/index.php?tr...&showtopic=4081
3) A collection of additional and house rules for TOR: https://dl.dropbox.com/u/79541775/Additiona...use%20Rules.pdf
4) Alternate Journey rules: https://dl.dropbox.com/u/79541775/Rules%20-...ney%20Rules.pdf
5) Anyone for Hobbit Cricket? If so, check out my rules here: https://dl.dropbox.com/u/79541775/Hobbit%20Cricket.pdf
6) Keep those TOR character sheets clean, use this Scratch Sheet instead: https://dl.dropbox.com/u/79541775/Player%20...tch%20Sheet.pdf
7) TOR Character Sheet (use with Scratch Sheet): https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
8) TOR Tale of Years Sheet: https://dl.dropbox.com/u/79541775/Player%20...Friendly%29.pdf
9) Adventure - To Journey's End and the Eagles' Eyrie: https://dl.dropbox.com/u/79541775/To%20Jour...%27%20Eyrie.pdf
10) Adventure - Dawn Comes Early: ... Coming Soon!
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