Gandalf Battle Stats

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ThrorII
Posts: 330
Joined: Thu Jun 13, 2013 3:35 am

Re: Gandalf Battle Stats

Post by ThrorII » Tue Mar 24, 2015 11:23 pm

I wrote this up a while ago.

Gandalf the Grey
Attribute Level: 11
Specialities: Folk-lore, Shadow-lore, Smoking
Distinctive Features: Secretive, Steadfast
Relevant skills: Insight ♦♦♦♦, Inspire ♦♦♦♦♦, Persuade ♦♦♦♦♦, Travel ♦♦♦♦, Sword ♦♦♦
Endurance: 99
Wizardry: Blinding Flash, Break Binding, Burning Sparks, Enchant Food, Fiery Missile, Fireshaping, Flame of Anor, Imitation-spell, Kindle Fire, Light-spell, Opening-spell, Quench Fire, Resist Fear, Shattering-spell, Shutting-spell, Smoke Weaving, Mindspeech, Sundering-spell, Travel Blessing, Voice of Command, Watershaping, Word of Command.

ITEMS OF POWER
Glamdring: Elven Longsword, Orc-bane, Luminescence, Superior Keen, Superior Fell.
Ring of Fire: Narya (Ring of Power). Greater Blessing to Inspire skill tests (among other powers). Gandalf’s Attribute level is added to the company’s Fellowship pool when he is with the party.

Note that the spell names are based on my codifying magic for my old game, based off the Decipher LotR spell names.

Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Re: Gandalf Battle Stats

Post by Angelalex242 » Tue Mar 24, 2015 11:26 pm

Heh. The only reason those aren't 6s is because he gets at least +1 to everything he's got as Gandalf the White including attribute level.

Then again, the Balrog was likely attribute 12 with Denizen of the Dark, so...

I also might add that Dunedain can use his bonus points normally, (but not regular fellowship pool points)

pridedog
Posts: 22
Joined: Mon Dec 29, 2014 9:45 pm

Re: Gandalf Battle Stats

Post by pridedog » Wed Mar 25, 2015 4:25 am

I guess what I was saying got miss interpreted. I would never ever have any of the big guys ever fight with the heroes but maybe a small never heard of LM wizard. With stats no higher than 3. And high penalty for eye rolls. Some one tempted by the shadow. Um like one of the blues. Or do a pregen of one of the blues...or if some one can draw a blue wizard in the Jon h. Style I'll make him up myself to pop in and out to help the group out when they are dying or need that LM push but with a shadow cost.

Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Re: Gandalf Battle Stats

Post by Angelalex242 » Wed Mar 25, 2015 6:58 am

Oh, no, it's fun to have the big shots of middle earth throw down with the PCs.

As long as you don't do it more then once, maybe twice a campaign.

"Dude, wasn't it awesome when we got to fight alongside Gandalf against that huge army of orcs?"

Glorelendil
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Joined: Mon Jan 13, 2014 5:20 pm

Re: Gandalf Battle Stats

Post by Glorelendil » Wed Mar 25, 2015 11:41 am

Angelalex242 wrote:Oh, no, it's fun to have the big shots of middle earth throw down with the PCs.

As long as you don't do it more then once, maybe twice a campaign.

"Dude, wasn't it awesome when we got to fight alongside Gandalf against that huge army of orcs?"
Except that against an "army" of orcs (meaning, significantly more than the players could have handled by themselves) even a ridiculously statted-out Gandalf is not going to be able to save the player-heroes, because by RAW even Gandalf can't kill more than one orc per round. So the LM will have to resort to improv or house rules to make it both epic and survivable, in which case why bother to stat him up and roll his dice at all?
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Re: Gandalf Battle Stats

Post by Angelalex242 » Wed Mar 25, 2015 1:56 pm

...Well, fortunately, he's got AOE magic.

But by RAW, the only way to kill 2 orcs per round is High Elves with spear of the last alliance, and even that costs hope when you use it. Though I suppose the high elf could theoretically kill as many orcs as are around him if he keeps spending and keeps rolling well.

Mirkwood elves can only do it once, during the opening volley, before they're stuck at 1 orc per round.

Spear of the Last Alliance
(great spear)
When you roll a great or extraordinary success on an Attack roll using a Spear of the Last Alliance, you may spend 1 point of Hope to make a second Attack roll against a different opponent.

That and a bunch of called shots will ruin an attacking group's day.

Majestic
Posts: 1806
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Location: Seattle, Washington

Re: Gandalf Battle Stats

Post by Majestic » Wed Mar 25, 2015 9:58 pm

Glorelendil wrote:Humor aside, I don't think I would ever try to give Gandalf "battle stats". I don't believe it is in the spirit of TOR to stat out allies so that they can roll dice as separate combatants. The archetype for the TOR way is the Hound of Mirkwood: it provides benefit to the hero(es) without rolling its own attack every round. The game is supposed to be about the heroes, not the NPCs.

If an LM wants to spin a tale in which Gandalf participates with the heroes in a battle, wtfpwning bad guys, then that can simply be narrated, while the heroes roll their own dice.
Another way of adding Gandalf to a battle would be to use the method Gareth/Mytholder used in Tales from Wilderland. We have a couple ways of handling things, both the PCs fighting alongside NPCs (the "Allies in Battle" chart in "Of Leaves & Stewed Hobbit" and the greater, massive battle against an entire enemy army (in "The Crossings of Celduin").
Tale of Years for a second, lower-level group (in the same campaign).

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