bluejay wrote:Ah yes forgot to mention she used Stinging Arrow for both shots. My group don't run from two mountain trolls. They slew the other one in a couple of rounds thanks to a hound of Mirkwood making it Weary and the Beorning wielding a spear of foe slaying against orcs and trolls.
Those certainly all help.
bluejay wrote:Deadmanwalking you are right that Weary does make things more swingy however the chances of rolling three zero results on 4 dice is still only 1 in 4.
Correct, but the chances that all four come up 0s is also 1/16. So that's 5/16 total, and almost a third. As I said. And then add in low Feat die rolls combined with 2 dice coming up 0s...and the odds get pretty good.
bluejay wrote:Sure that's not so uncommon but even then with 1d + feat die + 7 remaining they can still hit 16 fairly easily.
Well, sure, but if 16 is the highest Injury number you're throwing at a Great Orc...well, you're not exactly likely to succeed. Great Spears and Great Bow can both throw 18s reliably if made Fell (which they should be), and that leaves aside actual high Injury weapons.