Men of Bree

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Glorelendil
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Re: Men of Bree

Post by Glorelendil » Sun Aug 31, 2014 6:21 pm

Now I'm thinking about something along the lines of "Naturally Suspicious" as a virtue, that gives Men of Bree a chance to detect guile in others. Not sure how the mechanic would work, though: seems like a trade-off between secret rolls, which I don't like, or tipping the player off regardless of the outcome. I guess it could be a secret reduction to TN. Could also provide a bonus when being Ambushed, such as allowing a Volley or Battle roll regardless of being surprised.

I think it should be a Virtue not the Blessing because it's common to Bree, but not necessarily intrinsic to all of them.
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Hermes Serpent
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Re: Men of Bree

Post by Hermes Serpent » Sun Aug 31, 2014 7:03 pm

Naturally Suspicious reminds me of something in the tables for Ambush. A bonus of -2 on the TN ie from 14 down to 12 would give a reasonable result. How about a Virtue of Naturally Suspicious of Strangers giving a +2 on die rolls/-2 on TN's when in the company of strangers

So we have Cultural Blessing - A Good Judge of Character
A character with this Blessing may spend one point of Hope before starting an Encounter to gain an extra point of Tolerance in the Encounter or may use it to roll the Feat die twice when making any Insight test and take the best roll.

I think I'll drop the second part for the Cultural Blessing, the extra die roll, and make one of the Cultural Virtues, Naturally Suspicious of Strangers - modify the TN for Perception skill group tests by one level (-2) when dealing with Men. I'm thinking that keeping it to Men only makes Elves and Dwarves more mysterious and inscrutable. Making it for the whole group gives the bonus on Awareness, Insight and Search.
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