Rue wrote:Roc, I think you put it really well for why I like the idea of a guide like this so much: for someone like me (who is new to RPGs in general and isn't overly familiar with using stats and math to figure this stuff out), it is really helpful to have a guide to implementing the character vision I start with. I have spent a fair amount of time bothering my PBP LMs about how to go back and "fix" something I did at character build that just didn't make sense for how I wanted the character to be, or asking endless questions about how best to build a PC.
Now to my question. Due to a new player (a Barding bowman) becoming a regular part of our group, as well as a general change in group tactics, our group's Hobbit now wants to change a few of his past picks. A big part of this is that he built his character as an archer, but with the restrictions (two to one), combined with that new PC being a better fit back there, it's made him reconsider. Add in the fact that he's found a niche as the person who most often moves to an Open stance (to Rally Comrades), and he's feeling like he "wasted" some picks.Glorelendil wrote:Well said, Rue. Like I mentioned earlier, I often intentionally build sub-optimal characters. But when I'm playing a new game I really hate suddenly realizing that I didn't understand a mechanic and unknowingly made "bad" choices: meaning they aren't really part of my character concept and they're sub-optimal mechanically.
So now he's asking to "trade back" Fair Shot for Small Folk, and perhaps to "back up" a recent improvement to his Bow skill (to perhaps spend on something else).
To be fair, this player is a very experienced role-player, so it's not like he didn't understand the game at all. But due to a mistake I was making with Hope, it does change how some of the various Rewards and Virtues play out.
I am leaning towards allowing it, but told him I thought it might be a good idea for me to throw the question out here, to get some feedback from those more experienced with the game.