Treated Wound

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Lofar
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Joined: Thu Aug 15, 2013 8:53 pm

Treated Wound

Post by Lofar » Sun Dec 14, 2014 10:05 pm

A question came up during our last session:

Let's assume a character receives a wound in a fight, and his companion treats this wound. If he now enters a second fight and receives another wound, does the first wound count normally, thus triggering the unconscious state?

Any clarifications welcome!

zedturtle
Posts: 3289
Joined: Sat Mar 22, 2014 12:03 am

Re: Treated Wound

Post by zedturtle » Sun Dec 14, 2014 10:19 pm

Yes, Treated Wounds are still Wounds, so the second one would make the hero unconscious or, worse case, kill him outright (if the attack produced a Wound and dropped him to 0 Endurance at the same time). I'm looking at Revised Edition, pages 128-131.
Jacob Rodgers, occasional nitwit.

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buddhax
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Re: Treated Wound

Post by buddhax » Tue Dec 16, 2014 9:04 pm

A Treated Wound also means the character is still Weary I guess.

zedturtle
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Re: Treated Wound

Post by zedturtle » Tue Dec 16, 2014 9:16 pm

buddhax wrote:A Treated Wound also means the character is still Weary I guess.
If their Endurance is below their Fatigue. The two systems are mostly independent. It just that wounded character recover a Endurance slower than unwounded folks.
Jacob Rodgers, occasional nitwit.

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Terisonen
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Location: Near Paris

Re: Treated Wound

Post by Terisonen » Tue Dec 16, 2014 9:21 pm

Rule state that he is Wounded until recovering all Endurance after a prolonged Rest (ie not on the road I guess)
Nothing of Worth.

Arkat
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Re: Treated Wound

Post by Arkat » Wed Dec 17, 2014 6:48 am

I thought characters with treated wounds recover 1 endurance each day of travel.

zedturtle
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Re: Treated Wound

Post by zedturtle » Wed Dec 17, 2014 12:48 pm

Arkat wrote:I thought characters with treated wounds recover 1 endurance each day of travel.
Yeah, this is a new rule for the Revised Edition. Still makes getting to a safe place desirable though.
Jacob Rodgers, occasional nitwit.

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Arkat
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Joined: Wed Jun 25, 2014 11:47 am

Re: Treated Wound

Post by Arkat » Wed Dec 17, 2014 1:44 pm

Thank you. I keep mixing the recovery rates for fatigue and endurance, and I finally thought I had it figured out.

Terisonen
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Location: Near Paris

Re: Treated Wound

Post by Terisonen » Wed Dec 17, 2014 1:51 pm

TOR system is not-so-simple with multiple exception and game mechanic...
Nothing of Worth.

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