Unbalance uses for Body, Heart and Wits

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Stormcrow
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Re: Unbalance uses for Body, Heart and Wits

Post by Stormcrow » Tue Sep 02, 2014 2:20 pm

Elfcrusher wrote:Oh, and as for how often Body gets used, there may be fewer categories, but they occur vastly more often.
Er, well, that may be true if your game features frequent combat, which I suspect is the norm around here. When I get to play—which isn't often, nowadays—I prefer a less combat-oriented, more exploration- and travel-oriented game.

I think the debate about whether the attributes are used equally is a bit pointless. You're supposedly choosing the packaged background that most appeals to you (right?!), so it's not like there's a dump-stat or anything.

Glorelendil
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Re: Unbalance uses for Body, Heart and Wits

Post by Glorelendil » Tue Sep 02, 2014 3:23 pm

Stormcrow wrote:
Elfcrusher wrote:Oh, and as for how often Body gets used, there may be fewer categories, but they occur vastly more often.
Er, well, that may be true if your game features frequent combat, which I suspect is the norm around here. When I get to play—which isn't often, nowadays—I prefer a less combat-oriented, more exploration- and travel-oriented game.

I think the debate about whether the attributes are used equally is a bit pointless. You're supposedly choosing the packaged background that most appeals to you (right?!), so it's not like there's a dump-stat or anything.
I don't think it takes much combat for this to be true. Can you name another place where every Tengwar you roll auto-invokes an attribute?
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Morgoth
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Re: Unbalance uses for Body, Heart and Wits

Post by Morgoth » Tue Sep 02, 2014 3:51 pm

Elfcrusher wrote: I don't think it takes much combat for this to be true. Can you name another place where every Tengwar you roll auto-invokes an attribute?
You don't even need to roll to add your Wits to your Parry. Also, you don't need to roll to add your Heart to your Endurance, or to your Hope, or to the amount you heal. Those are there all the time.
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Glorelendil
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Re: Unbalance uses for Body, Heart and Wits

Post by Glorelendil » Tue Sep 02, 2014 7:28 pm

Morgoth wrote:
Elfcrusher wrote: I don't think it takes much combat for this to be true. Can you name another place where every Tengwar you roll auto-invokes an attribute?
You don't even need to roll to add your Wits to your Parry. Also, you don't need to roll to add your Heart to your Endurance, or to your Hope, or to the amount you heal. Those are there all the time.


Fair 'nuff, at least on parry and healing. Endurance and starting Hope feel different to me.
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JoeArcher
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Re: Unbalance uses for Body, Heart and Wits

Post by JoeArcher » Wed Sep 03, 2014 10:51 am

I like how they've done it simply because it splits endurance, damage and parry out over all three stats. In terms of balance it's not really an issue, because if you feel that body isn't so important, then just pick a package with low body.

If one of my players argued that endurance should be tied to body, I'd instantly suspect him of being a min-maxing combat monkey, who wanted to have high parry, endurance and damage with only two stats. :lol:

With the RAW one of the three combat stats WILL be lower, and that's awesome.

IF you wanted to change something, you could keep endurance tied to heart and then make healing rely on body. That wouldn't really upset any balance.

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