Zed's Magic Thread

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
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jamesrbrown
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Re: Zed's Magic Thread

Post by jamesrbrown » Wed Jun 01, 2016 3:34 pm

Zed, I just took a look at your document and I like your use of Runes to identify the increasing levels of magic. I also think you did a good job at setting a heavier cost for casting spells of greater power. Opening magical ways to player-heroes through an Undertaking is simple enough too.
Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources

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