Glorelendil wrote:This opens up the decades old "are hit points meat?" argument. I think in TOR the answer is "only partly". When you lose 5 Endurance to an orc's attack it's largely what you are describing. If that were physical damage it would be odd that you could recover some/all of it from Rally Comrade, or from resting for 30 minutes after a fight.
I figured it was probably an old discussion - thanks for filling me in. This makes some sense.
Glorelendil wrote:The point I think you are making is that even if you parry every blow, or even if you are only attacking and not having to defend, swinging a weapon in real combat is exhausting. True enough, but for me this falls on the wrong side of the "how much detailed realism do I actually need?" line. If nothing else, I don't want to have to keep track of whether or not I remembered to deduct a point each round. One of the things I love about TOR, compared to many RPGs, is the light bookkeeping.
This is a reasonable objection, to be sure. Light bookkeeping is a worthy goal. I guess what I want to see is endurance really being that, and not just a fancy word for hit points. It seemed really silly to me how D&D has you fight full strength until you hit the magic number and fall down dying (and how you're all full up with a decent rest again). Silly in the sense that it's hard to make a sensible story about it in non-game terms. So I'm digging the idea of framing things in terms of "endurance" rather than "hit points" - I just want to see that actually being the case.
Glorelendil wrote:Does your idea more accurately represent the spirit of the texts? I dunno...Bilbo fought those spiders by himself for a while without becoming exhausted, and Legolas and Gimli fought for a long time at Helm's Deep. Was there a passage you were thinking of?
The example I gave was Gandalf being weary, even though no one had touched him. That's what I'm going for - endurance is about being able to stick it out longer than the other guy - which isn't really exactly the same as getting hit less. I'm not really wanting no one to be able to fight for a long time per se, but rather the ability to fight for a long time to actually be a thing.
The point about endurance actually being that - and that someone taking a 5 endurance loss from an orc really meaning that, rather than just a sound thunk on the helm - is worth pondering. I could be convinced. Convince me.