New Character Sheet
Re: New Character Sheet
Okay, here's a preview of the proposed new sheet:
It's got the suggested change for Damage, separates the Traits back out onto two lines and has a line for horse stats. What do folks think?
It's got the suggested change for Damage, separates the Traits back out onto two lines and has a line for horse stats. What do folks think?
Jacob Rodgers, occasional nitwit.
This space intentionally blank.
This space intentionally blank.
- Indur Dawndeath
- Posts: 466
- Joined: Fri Feb 21, 2014 9:30 pm
- Location: Denmark
Re: New Character Sheet
This is perfect...
Thanks for updating the sheet
Thanks for updating the sheet
One game to rule them all: TOR
Re: New Character Sheet
Beautiful!
I will certainly give this to my players when you are done!
I will certainly give this to my players when you are done!
Re: New Character Sheet
Great, by all means!
I use this sheet, with the pregen characters printed in the back, for demos of TOR.
Everything's in one place, and the arrangement has much sense (Damage and Parry next to weapons, FAtigue and Endurance split, Valour/Wisdom and Rewards/Virtues together,...).
And now I see there're horses, too!
I use this sheet, with the pregen characters printed in the back, for demos of TOR.
Everything's in one place, and the arrangement has much sense (Damage and Parry next to weapons, FAtigue and Endurance split, Valour/Wisdom and Rewards/Virtues together,...).
And now I see there're horses, too!
Re: New Character Sheet
Hey there Mr. Turtle,
I like the sheet a lot, and thanks for your hard work!
But I do have 2 criticisms:
1. I prefer the way the official sheet has the weapon skills separate from the actual weapons, so that if you have the skill (Swords) you can write that in one place, while putting the stats for your longword in another place. Combining them means you have to choose between writing in the skill you have and the actual weapon you're using.
2. You changed the logo.
I like the sheet a lot, and thanks for your hard work!
But I do have 2 criticisms:
1. I prefer the way the official sheet has the weapon skills separate from the actual weapons, so that if you have the skill (Swords) you can write that in one place, while putting the stats for your longword in another place. Combining them means you have to choose between writing in the skill you have and the actual weapon you're using.
2. You changed the logo.
Aiya Eärendil Elenion Ancalima!
... but you can call me Mark.
... but you can call me Mark.
Re: New Character Sheet
1. I understand your concern, I just fill in the skill without any weapon data for such situations. What does everyone think about this?Earendil wrote:Hey there Mr. Turtle,
I like the sheet a lot, and thanks for your hard work!
But I do have 2 criticisms:
1. I prefer the way the official sheet has the weapon skills separate from the actual weapons, so that if you have the skill (Swords) you can write that in one place, while putting the stats for your longword in another place. Combining them means you have to choose between writing in the skill you have and the actual weapon you're using.
2. You changed the logo.
2. I've become increasingly sensitive to folks not mistaking my stuff for official stuff. It's just a thing with me.
Jacob Rodgers, occasional nitwit.
This space intentionally blank.
This space intentionally blank.
Re: New Character Sheet
1. I prefer not waste space with (Swords) or such. Character usually only wear one weapon. I write it like (Long sword), for example, and know that it means "I can use other swords with this skill, but not this stats".
Re: New Character Sheet
1. what about writing (swords) above the boxes? Should be enough space.
2. I like the original logo more.
Thank you very much for your work, zedturtle!
2. I like the original logo more.
Thank you very much for your work, zedturtle!
Re: New Character Sheet
Okay, here's a new version of the character sheet, with the form-fillable capabilities: Character Sheet - Full Colour - English.
I should be able to get the B&W version of the same up later today or tomorrow. Other languages will have to wait on the assistance of those folks who have helped out before.
I did make some more tweaks, especially lengthening the line for the weapons so that you might write the weapon and the relevant skill beside each other. All text fields should shrink to fit, so it should fit any reasonable classification system.
Please let me know if things don't look right... I essentially had to rebuild the file, due to amount of changes and the new fields.
- - -
And, no, the logo didn't change back.
I should be able to get the B&W version of the same up later today or tomorrow. Other languages will have to wait on the assistance of those folks who have helped out before.
I did make some more tweaks, especially lengthening the line for the weapons so that you might write the weapon and the relevant skill beside each other. All text fields should shrink to fit, so it should fit any reasonable classification system.
Please let me know if things don't look right... I essentially had to rebuild the file, due to amount of changes and the new fields.
- - -
And, no, the logo didn't change back.
Jacob Rodgers, occasional nitwit.
This space intentionally blank.
This space intentionally blank.
Re: New Character Sheet
I'm going to take a look back at home, but zed, could you list what terms have been added new for translation?
I get the ones from horses are new, but any other? I can't see any other word, but just in case.
I get the ones from horses are new, but any other? I can't see any other word, but just in case.
Who is online
Users browsing this forum: No registered users and 1 guest