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Re: New Character Sheet
Posted: Sun Mar 08, 2015 5:28 pm
by Glorelendil
How on earth do you remember those keyboard codes? Oh, wait, I see how it works. I guess it's not that much to memorize.
The last time I thought about it it required alt-keycode, and I decided I couldn't be bothered.
Re: New Character Sheet
Posted: Sun Mar 08, 2015 5:44 pm
by zedturtle
Okay, the colour only version is updated. GE (and others can you check it out and let me know)?
Probably a day or so on the Spanish version. Let me know if you're interested in helping me localise the sheet; I know we can manage French and Italian with regular posters... I might try to scrounge up a German version as well.
Re: New Character Sheet
Posted: Sun Mar 08, 2015 5:47 pm
by zedturtle
Glorelendil wrote:How on earth do you remember those keyboard codes? Oh, wait, I see how it works. I guess it's not that much to memorize.
The last time I thought about it it required alt-keycode, and I decided I couldn't be bothered.
Yeah, it's the most common use cases.
But seriously, when a common workflow is Command-A, Command-Shift-C, Command-N, Enter, Command-V (copy combined layers, make a new file of that image size and paste as a layer) then something as simple as Option-E doesn't even register any more.
Plus, been doing this for a while.
A long while, now that I think about it. (I have a Mac SE sitting on top of my mantle.)
Re: New Character Sheet
Posted: Sun Mar 08, 2015 5:55 pm
by Glorelendil
Here's how it looks on my screen:
First row still dropping
Fields all grey (except for currently selected one)
Cultural Blessing box runs over text on right
Re: New Character Sheet
Posted: Sun Mar 08, 2015 6:11 pm
by zedturtle
Hmm. In Preview, the top row is high. Can you check yours, and see if it's the same for you?
I suspect due to platform/application variance we are not going to get a perfect universal fit.
Re: New Character Sheet
Posted: Sun Mar 08, 2015 6:16 pm
by Glorelendil
Ok reload image above. Looks better, but you're right the text is a little high. On all rows, apparently.
Precise alignment may just not be portable across OS & application.
Re: New Character Sheet
Posted: Sun Mar 08, 2015 6:17 pm
by zedturtle
I find it hilarious that we both chose 'Brad' as a test, or did I somehow leave that in there?
Re: New Character Sheet
Posted: Sun Mar 08, 2015 6:41 pm
by Glorelendil
zedturtle wrote:I find it hilarious that we both chose 'Brad' as a test, or did I somehow leave that in there?
You left it.
Re: New Character Sheet
Posted: Sun Mar 08, 2015 6:43 pm
by zedturtle
Glorelendil wrote:zedturtle wrote:I find it hilarious that we both chose 'Brad' as a test, or did I somehow leave that in there?
You left it.
K, I will have to fix that.
Re: New Character Sheet
Posted: Mon Mar 09, 2015 12:48 am
by beckett
This is great. Nice work! Question: Why are there two smaller circles for Parry and Armor?