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New Character Sheet
Posted: Sun Feb 22, 2015 4:37 pm
by zedturtle
So someone asked me for a version of my character sheet that they could use for their own characters.
EDIT:
Here are the latest versions of the character sheet:
Form-Fillable, English
Form-Fillable, Spanish
And here's the previous version:
Form-Fillable, Full Colour, English
Form-Fillable, Black & White, English
Form-Fillable, Full Colour, Spanish
Form-Fillable, Black & White, Spanish
Form Fillable, Full Colour, Czech
Form Fillable, Black & White, Czech
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If you're interested in the development of the sheet, follow along below:
Re: New Character Sheet
Posted: Sun Feb 22, 2015 5:11 pm
by Glorelendil
Small typo: Edge instead of Enc for headgear.
Re: New Character Sheet
Posted: Sun Feb 22, 2015 5:47 pm
by zedturtle
Glorelendil wrote:Small typo: Edge instead of Enc for headgear.
Thanks! Corrected, and new version uploaded.
Re: New Character Sheet
Posted: Sun Feb 22, 2015 5:50 pm
by Glorelendil
How about an editable PDF?

Re: New Character Sheet
Posted: Sun Feb 22, 2015 5:56 pm
by zedturtle
Glorelendil wrote:How about an editable PDF?

It will be done.
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Once all errors are resolved.
Re: New Character Sheet
Posted: Sun Feb 22, 2015 6:14 pm
by Indur Dawndeath
Nice work Zed,
But what I was really looking for was a character sheet updated to accommodate some of the Rewards, Virtues and Enchanted items:
An extra line under Parry, where you could write fx.
Inside forests (+2) or
Underground (+3) or
Defensive Stance (+3) or Warded against Orcs (+4)...
And under Armour a line where you could write fx. Slashing (2d) Piercing (4d) or Auto succeed 1/battle
You have Armour at two different locations, so I guess there is room for some extra information.
Looking forward to see if you want to accommodate my ideas

Re: New Character Sheet
Posted: Sun Feb 22, 2015 6:18 pm
by Indur Dawndeath
And I would also like to see a small box next to the common and weapon skills, where you can write if there is a bonus to that skill. Many items and fellowship phases can ajust the common and weapon skills now.
Lake-town market, Rivedell Artificer. Blessings...
Please please

:):)
Re: New Character Sheet
Posted: Sun Feb 22, 2015 6:38 pm
by Glorelendil
Indur Dawndeath wrote:And I would also like to see a small box next to the common and weapon skills, where you can write if there is a bonus to that skill. Many items and fellowship phases can ajust the common and weapon skills now.
Lake-town market, Rivedell Artificer. Blessings...
Please please

:):)
Good suggestion. I second. Although I have troubling picturing where that fits nicely.
Re: New Character Sheet
Posted: Sun Feb 22, 2015 6:44 pm
by Indur Dawndeath
Glorelendil wrote:Indur Dawndeath wrote:And I would also like to see a small box next to the common and weapon skills, where you can write if there is a bonus to that skill. Many items and fellowship phases can ajust the common and weapon skills now.
Lake-town market, Rivedell Artificer. Blessings...
Please please

:):)
Good suggestion. I second. Although I have troubling picturing where that fits nicely.
There is room for a small box after the Skill: [][][][][][] [+_]
Write above it "Bonus:"
For the other suggestions in my previous post. For Parry and Armour. We just need a line: _________ [ ] where something can be written and a bonus after.
Hope you can make it fit

Re: New Character Sheet
Posted: Sun Feb 22, 2015 6:55 pm
by Glorelendil
Hmm. On second thought, you are not likely to have more than one or two skills with bonuses, so rather than clutter the page with 18 boxes/underlines, I'd say just write it in the empty space.
But in the editable PDF it might be nice to have a little stealth text box there.