Called Shot Pierce

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
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Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Called Shot Pierce

Post by Angelalex242 » Thu Mar 12, 2015 3:40 am

Arrows and Spears can do this...

But this seems to make Keen utterly useless on bows and spears.

Does Keen need to be improved, or is letting Arrows and Spears pierce overpowered?

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zedturtle
Posts: 3289
Joined: Sat Mar 22, 2014 12:03 am

Re: Called Shot Pierce

Post by zedturtle » Thu Mar 12, 2015 9:42 am

Angelalex242 wrote:Arrows and Spears can do this...

But this seems to make Keen utterly useless on bows and spears.

Does Keen need to be improved, or is letting Arrows and Spears pierce overpowered?
Keen can happen with any successful (regular) roll, Called Shots are more reliable with higher skill levels. Thus, a particular character might wish to take one over another. I think it's better to have options, even if most players won't take this two options for the same character.
Jacob Rodgers, occasional nitwit.

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Rocmistro
Posts: 778
Joined: Thu Aug 01, 2013 12:24 am
Location: Albany, NY

Re: Called Shot Pierce

Post by Rocmistro » Thu Mar 12, 2015 1:51 pm

I pretty much agree with what Zed said. Pierces of opportunity vs. Pierces of intent.

Certainly, from a build-standpoint, Keen would be lowest on my priority list for improvements with spears and bows.
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.

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