Task vs. Test - when to invoke the attribute bonus

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
Post Reply
Streicher
Posts: 13
Joined: Sat Mar 14, 2015 7:52 pm

Task vs. Test - when to invoke the attribute bonus

Post by Streicher » Sat Mar 14, 2015 7:59 pm

Hi everybody,

I struggle to find out if the following is true:

- I understand that after failed tasks, a character can spend hope to invoke an attribute bonus to be able to still succeed.
- Whereas a player about to do a test must commit BEFORE the roll if he wants to spend hope to invoke an attribute bonus.

Is that correct according to the official rules?
Cheers,


Streicher

User avatar
zedturtle
Posts: 3289
Joined: Sat Mar 22, 2014 12:03 am

Re: Task vs. Test - when to invoke the attribute bonus

Post by zedturtle » Sat Mar 14, 2015 8:06 pm

The revised edition just states that when a roll is failed, a player may spend a point of Hope in order to add the relevant Attribute bonus. There's nothing about whether or not it matters that it is a Task or a Test. That said, the rules for that are within the section on resolving Tasks.

The way I do it, I allow Hope expenditure on both Tasks and Tests. I wonder if that's wrong?
Jacob Rodgers, occasional nitwit.

This space intentionally blank.

User avatar
Falenthal
Posts: 2272
Joined: Sun Feb 02, 2014 8:46 am
Location: Girona (Spain)
Contact:

Re: Task vs. Test - when to invoke the attribute bonus

Post by Falenthal » Sat Mar 14, 2015 8:21 pm

zedturtle wrote: The way I do it, I allow Hope expenditure on both Tasks and Tests.
Same here. Never saw anything that made me think it could work otherwise.

Streicher
Posts: 13
Joined: Sat Mar 14, 2015 7:52 pm

Re: Task vs. Test - when to invoke the attribute bonus

Post by Streicher » Sat Mar 14, 2015 8:37 pm

Thanks for your replies.
I only own the first edition, and with the following 2nd edition rule clarification regarding tests, I became confused:

Loremaster’s Guide, p28, Modifiers
When the Loremaster is done making his declaration, the
players may employ a special ability or a pertinent Trait,
or choose to spend Hope to invoke an Attribute bonus.


The roll is actually only made AFTER that.
But if you say that the 2nd edition task rules overrule also the test rules regarding the timing of spending hope, it would make game-play much easier, respectively a bit more stream-lined.

Cheers,

Streicher

User avatar
Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: Task vs. Test - when to invoke the attribute bonus

Post by Majestic » Mon Mar 16, 2015 10:47 pm

My understanding of the difference between Tasks and Tests are simply who calls for them (player or LM). And I started a thread a long time ago (maybe on the old forum or rpg.net) about whether people even saw Tasks (actions called for by the player) very often. The consensus was that they were pretty rare.

I also have never seen anything that makes me think there is any difference with when you spend Hope.

[Also, I would think this thread would be more appropriate back in the main forum, rather than House Rules]
Adventure Summaries for my long-running group (currently playing through The Darkening of Mirkwood/Mirkwood Campaign), and the Tale of Years for a second, lower-level group (in the same campaign).

Stormcrow
Posts: 1352
Joined: Sat May 18, 2013 2:56 pm
Location: Ronkonkoma, NY
Contact:

Re: Task vs. Test - when to invoke the attribute bonus

Post by Stormcrow » Wed Mar 18, 2015 12:25 pm

The section after Modifiers is Consequences, in which the target number has already been reached or not. The book doesn't mention rolling the dice. Placing the text about spending Hope on a test alongside the text about special abilities and traits doesn't mean Hope is applied before rolling the dice, just that it can modify your roll.

Even with the "clarification," the text is vague. It's supposed to be telling you that after you roll, you can apply Hope if you need to, just like with tasks.

Streicher
Posts: 13
Joined: Sat Mar 14, 2015 7:52 pm

Re: Task vs. Test - when to invoke the attribute bonus

Post by Streicher » Sat Mar 21, 2015 10:24 pm

Thanks guys, your replies really helped to see this topic clearer. The mechanics of tasks and tests should be the same, meaning hope shall be spend after the roll, it would be too confusing otherwise. Even differentiating between tasks and tests is a bit "artificially constructed", as the line between the two is difficult to draw - at least in my gameplay.

(And yes, next time I will post such a topic in the main forum. It was my first posting, I am still new to this forum.)

User avatar
Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: Task vs. Test - when to invoke the attribute bonus

Post by Majestic » Mon Mar 23, 2015 4:29 pm

Streicher wrote:(And yes, next time I will post such a topic in the main forum. It was my first posting, I am still new to this forum.)
No worries at all, Streicher (and btw, welcome!) :)
Adventure Summaries for my long-running group (currently playing through The Darkening of Mirkwood/Mirkwood Campaign), and the Tale of Years for a second, lower-level group (in the same campaign).

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests