Re: Delving, version 5.0
Posted: Fri May 08, 2015 12:46 pm
By the way, one other consideration I've been trying to work in, without making the rules too complex (or otherwise contrary to the spirit of TOR) is a way to avoid having the same player do all the rolling for any given test. I.e., the guy with the highest Explore doing all the Explore rolls. I thought about imposing a penalty to TN on any individual who fails a test, until somebody passes.
Maybe, to make it somewhat more like Journeys (where picking your role means you might have to use it), everybody has to pick whether they want to participate in Explore, Travel, or Riddle rolls. Then every time the Delving test calls for that skill, they all have to roll. If successes >= failures, and nobody fails with an Eye, it's a success.
Just to make it fun, there could be a 4th role for opting out ("Passive Tagalong"), that would come with it's own risks. In fact, maybe that 4th category is the only one that can get Individual Hazards...
Thoughts?
Maybe, to make it somewhat more like Journeys (where picking your role means you might have to use it), everybody has to pick whether they want to participate in Explore, Travel, or Riddle rolls. Then every time the Delving test calls for that skill, they all have to roll. If successes >= failures, and nobody fails with an Eye, it's a success.
Just to make it fun, there could be a 4th role for opting out ("Passive Tagalong"), that would come with it's own risks. In fact, maybe that 4th category is the only one that can get Individual Hazards...
Thoughts?