Glorelendil wrote:Interesting....and it could be a reciprocal rule: "Whenever an Eye of Sauron is rolled as part of an attack roll, subsequent attacks against that combatant are granted one bonus die. If the Eye of Sauron was rolled by a player-hero, attacking adversaries will use the bonus die to attempt a called shot."Falenthal wrote: Regarding the small change that zed proposed to make the "Called Shot on EoS" more fearful, I'd propose another different change: Instead of rolling the Feat die twice and keeping the best, roll one additonal Success die, up to six. This way, the adversary has a better chance of hitting AND of scoring a 6, which would make an enemy's Called Shot a real danger. Also, it would have logic by saying that the hero losed foot or opened his defenses with his failure and Eye.
Question: all this options you're proposing, are activated just by rolling an EoS or by failing the attack AND rolling an EOS? Sorry if this has been answered. As said, I'm in a rush now.
So heroes would get the bonus, too, they just wouldn't have to use a called shot. This may be my favorite version yet.
I like that idea, though I should mention that it should apply to rolling a Gandalf for an adversary.
And anyway, I had already been playing it as making the Called Shot optional if either it did nothing, or was mathematically impossible or unlikely. If I added the idea of a bonus die, I would probably make it non-optional, unless of course there was no Called Shot effect, because that would just be pointless.