Falenthal wrote:Earendil wrote:This has an unfortunate side-effect; the Enchanted Quality Runes of Victory causes an Eye as well as a Gandalf to score an automatic hit. But that would mean that you could never trigger a Called Shot when using a weapon with that quality!
I remember this had been discussed and I even think Francesco or Andrew popped in to say that this was intentional (I might remember this wrong, however).
Really? Well, I have to say I don't like that at all. It seems to me that Runes of Victory is one of the more powerful Enchanted Qualities (making an Eye, which would quite likely be a miss, an auto-hit), and this makes it too powerful in my opinion (although maybe I shouldn't comment without actually seeing how it works in play
).
Rune-Scored Armour works the same way for Protection tests (making an Eye an automatic success) but an Eye on a protection test has no equivalent effect to a Called Shot. So this gives Runes of Victory an extra bonus compared to Rune-Scored Armour, which is otherwise "parallel" to it.
On the other hand, it is the LM who constructs the items he's going to give the players, so if you (or your LM) doesn't feel confortable with this Enchanted Quality, you can always ignore it.
I think a decent House Rule might be:
1) An Eye triggers a Called Shot from the attacked enemy.
2) A failure AND an Eye triggers a Called Shot from the attacked enemy WITH a bonus success die.
This way you don't have to change the way Called Shots hit/miss for adversaries. But there're lots of options there, so just choose whatever you feel more intuitive, easy to remember, like more, etc.
I am the LM in this case, but I like the idea of these two Enchanted Qualities and was going to give an item with one to one player, and an item with the other to another player. As I said, I liked that "parallel" feel.
Maybe I'll do it the way you suggest; I need to think about it. Or maybe I'll just stick to the way I've unwittingly been doing it -- that an Eye triggers a Called Shot whether you hit or not.
Anyway, thanks Falenthal! As you say, lots of options...