Once Sauron reclaims Mordor and begins to rebuild Barad-dûr he will begin to focus once again on those who seek to oppose him. In the wilds and in the darkness, his servants will answer the call of their ancient master and it may seem that the shadows themselves oppose the heroes.
In game terms, each hero active in the years after Sauron's declaration in 2951 has a score representing the likelihood that their actions will gain the attention of the dark lord or his agents, called Eye Awareness. Each hero also has another value, the Hunt Threshold, which represents how likely the Shadow is to respond to those actions.
At the beginning of an Adventuring Phase, a hero's Eye Awareness score is equal to the higher of their Valour or Wisdom scores, plus their Permanent Shadow score. Each additional remarkable magical item that the hero wields increases the Eye Awareness score by one.
The Hunt Threshold
Sauron's traditional foes are more likely to attract the attention of his agents than unknown heroes. The Hunt Threshold for each character should be set at:
- High Elves - 10
- Other Elves - 12
- High-born Men (Dunedain and the ruling class of Gondor) - 12
- Dwarves - 14
- Middle Men (Rhovanion, Rohan, Eriador and most of Gondor) - 14
- Hobbits and other Outsiders (Lossoth, Woses, etc.) - 16
Attracting the Eye
There are several ways that a hero's Eye Awareness score may be raised:
- Rolling an Eye of Sauron on a Common Skill task.
- Employing a magical virtue (see Rivendell and The Cost of Magic sidebar for more information)
- Engaging the servants of the Shadow (in game terms, if the heros have a combat scene with Black Uruks, Orc Captains, Ringwraiths or other direct servants of Sauron)
- Entering or abiding in a place where Sauron or his servants once resided
- Any other suitable actions as determined by the Loremaster
When a hero's Eye Awareness is raised, and the new score is equal to or above their Hunt Threshold then a Revelation Episode has been triggered. See Rivendell for more details.
After the Revelation Episode, every hero that faced the Revelation Episode has their Eye Awareness score reset to their starting value.
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So Revelation Episodes only occur when Eye Awareness is raised, and size of the group doesn't matter. Heroes want to stay together, so that they get their Eye Awareness value reset.
Questions/Concerns?
I'm going to include a slightly expanded version of this for the new version of my magic rules, since I think it will help there too.