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Re: Teaching /AP Bleedover
Posted: Thu Jul 30, 2015 2:55 pm
by Glorelendil
This is what preliminary dice are for. "I'll give Deuce Baggins an extra die for his Travel roll. I, um, show him how to carry a pack more efficiently."
"Cool! That gets me an AP!"
Overall I think this house rule is trying to fix a problem that doesn't exist, at least for most players.
Re: Teaching /AP Bleedover
Posted: Sat Aug 01, 2015 11:35 am
by Dunheved
poosticks7 wrote:In my opinion teaching someone would be a Fellowship phase undertaking not something done in the adventure phase.
Glorelendil wrote:This is what preliminary dice are for. "I'll give Deuce Baggins an extra die for his Travel roll. I, um, show him how to carry a pack more efficiently."
"Cool! That gets me an AP!"
Overall I think this house rule is trying to fix a problem that doesn't exist, at least for most players.
+1 and +1
Poosticks7 covers the sort of development in a fellowship phase (e.g. Merry learning about maps at Rivendell - which he then boasts to Pippin about after they escape the Uruk-hai) (Lore up a level): and Glorelendil's point is when Boromir is 'training' the same two hobbits in the PJ LOTR (Battle bonus dice in Moria). Sorted.