Toward a Theory of Weapon Stats

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
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Glorelendil
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Re: Toward a Theory of Weapon Stats

Post by Glorelendil » Thu Mar 03, 2016 5:13 pm

Otaku-sempai wrote: Take a look at my Shire supplement (please! I could use more feedback).
I like the Shiriff title idea. Maybe the Undertaking should be to patrol with the Shiriffs: a Feat die is rolled which determines results. If a hero does this several times and racks up some good deeds (or maybe rolls a Gandalf on any one of them) then the Title becomes available.

I think Attribute Level 4 is a bit much for a Shire Bounder. Orc Guards are AL 4, and Orc Soldiers are AL 3. One on one versus a Snaga Tracker I'd bet money on the Goblin.

Also, maybe rename the Shire-moot the Shire-meet? It seems like the sort of word that Hobbits would use a slight variation from everybody else.
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Otaku-sempai
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Re: Toward a Theory of Weapon Stats

Post by Otaku-sempai » Thu Mar 03, 2016 5:18 pm

Well, the name Shire-moot comes directly from Tolkien; it's canon. If I had written up the rest of the Shirriffs, the ones that do the inside policing, they would be AL 3. An Undertaking to patrol with the Bounders is an interesting notion. I'll think on it.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

Glorelendil
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Re: Toward a Theory of Weapon Stats

Post by Glorelendil » Thu Mar 03, 2016 5:36 pm

Otaku-sempai wrote:Well, the name Shire-moot comes directly from Tolkien; it's canon.
Oh, interesting; I didn't know that.

Ah, here it is. Funny I haven't read the prologue in years and years. Bad on me.
“The Thain was the master of the Shire-moot, and captain of the Shire-muster and the Hobbitry-in-arms; but as muster and moot were only held in times of emergency, which no longer occurred, the Thainship had ceased to be more than a nominal dignity.”
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Otaku-sempai
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Re: Toward a Theory of Weapon Stats

Post by Otaku-sempai » Thu Mar 03, 2016 6:07 pm

I assume that the Hobbitry-in-arms is the fighting-force formed by the Shire-muster after the muster is called for by the Shire-moot. :twisted:
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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Falenthal
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Re: Toward a Theory of Weapon Stats

Post by Falenthal » Thu Mar 03, 2016 7:40 pm

Otaku-sempai wrote:I assume that the Hobbitry-in-arms is the fighting-force formed by the Shire-muster after the muster is called for by the Shire-moot. :twisted:
Those little burocrats.

Or "Small Burrow-crats".

Glorelendil
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Re: Toward a Theory of Weapon Stats

Post by Glorelendil » Thu Mar 03, 2016 7:54 pm

Ok, Parry and alternative to Wound (wording for that?) added to calculator:

http://codeasart.com/tor-weaps/

EDIT: I introduced some bugs but they should be fixed now.
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poosticks7
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Re: Toward a Theory of Weapon Stats

Post by poosticks7 » Fri Mar 04, 2016 12:27 pm

What would a halberd type weapon look like with this theory? Just curious.

Glorelendil
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Re: Toward a Theory of Weapon Stats

Post by Glorelendil » Fri Mar 04, 2016 1:25 pm

poosticks7 wrote:What would a halberd type weapon look like with this theory? Just curious.
Use the calculator and make something!
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Dunkelbrink
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Re: Toward a Theory of Weapon Stats

Post by Dunkelbrink » Fri Mar 04, 2016 1:31 pm

poosticks7 wrote:What would a halberd type weapon look like with this theory? Just curious.
I'm not sure if this version follows Glorelendils Points system exactly, but the Halberd could be considered a mix of the 2-H version of the Long-Hafted axe and a somewhat lighter Greatspear. The Encumberance would be 4 (Equal to the Greatspear, higher than the Longhafted Axe and without the flexibility of using it with a shield) and the Damage for using the spearhead is less than that of a Greatspear. You can choose between axe and spear in the beginning of a round, and the weapon has two different Called shots. This flexibility could be considered worth 2 Points in the weapon theory system.

Halberd/Polearm
Two-handed Close Combat weapon

Damage: 7
Edge: G-rune (axehead) or 9 (spearhead)
Injury: 20 (axehead) or 16 (spearhead)
Encumbrance: 4
Called Shot: Break shield (axehead) or Pierce (spearhead)
Balance: 0

poosticks7
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Re: Toward a Theory of Weapon Stats

Post by poosticks7 » Fri Mar 04, 2016 1:33 pm

Glorelendil wrote:
poosticks7 wrote:What would a halberd type weapon look like with this theory? Just curious.
Use the calculator and make something!
That involves maths. I'm not in a maths mood (rarely am lol).

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