Rich H wrote:Do we need to tweak them for TOR?
From the TOR revised book, a journey from the Lonely Mountain to Beorn’s House is 39 hexes which would be classed as a medium journey using the new rules. That feels like it should be more of a long journey; thinking being that in my games there are very few journeys that would be longer so to use that category the min/max amounts could do with revising.
Using this same journey, the revised TOR book quotes a total of the following fatigue tests during each season:
• Summer: 6
• Autumn: 9
• Winter: 11
• Spring: 7
Assuming 4 PCs this would generate the following number of Hazards from the above fatigue tests with the current TOR rules:
• Summer: 2
• Autumn: 3
• Winter: 4 (rounded up)
• Spring: 2 (rounded down)
This journey, using the new rules, as per AiMe, is going to generate approximately 3 Hazards (depending on how you weight the varied terrain) which feels a little low if it's going to also encompass some fatigue tests (although the embarkation roll can produce those too) and taking into account the length of the journey.
Maybe the number of hazards could be modified with the following alteration to the rules:
• Short Journey (1-10 hexes on the Loremaster’s Map): 1d3 for number of hazards
• Medium Journey (11-30 hexes on the Loremaster’s Map): 1d3+2 for number of hazards
• Long Journey (31+ hexes on the Loremaster’s Map): 1d3+4 for number of hazards
Modified further using the following:
• Journeys through predominantly Easy terrain result in a -1 modifier to this roll, to a minimum of 1
• Journeys through predominantly Hard results in a +1 modifier to this roll
• Journeys through predominantly Severe terrain results in a +2 modifier to this roll
• Journeys through predominantly Daunting Terrain results in a +3 modifier to this roll
• Journeys taken predominantly during Autumn or Winter result in a +1 modifier to this roll
This would mean that the above journey would result in 6 hazards if taken during Spring or Summer for a 390 mile journey.
Too much? About right? Remember this number would now be the only way of risking fatigue as well as the other things Hazards impact...