Woodland Bow Specialisations

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
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Insect King
Posts: 32
Joined: Mon Jan 02, 2017 3:35 pm

Woodland Bow Specialisations

Post by Insect King » Wed Jan 04, 2017 9:53 am

Woodland Bow Specialisations
After buying the Woodland Bow Cultural Reward, you get two shots as part of opening volley.

Weaponry of Cruel and Cunning Craft
By spending one experience point as part of an undertaking, your elf does not need to be defended to use her or his bow and if bows are favoured, you can use it to block an opponent's weapon blows: Apply a +1 to parry when you forfeit an attack.

You can also use your Woodland Bow as a Close Combat weapon: Damage 4, Edge Rune, Injury 16, Encumbrance 1.

You can either get the Parry bonus or attack with the bow but not both in one round. The bow can be endowed with qualities as a close combat weapon.

By the Whites of Their Hate-maddened Eyes
By spending one experience point, your character can shoot a bow from the Forward and Open stances but suffer the same TN to be hit.

Fearsome Rage (Requires Weaponry of Cruel and Cunning Craft or By the Whites of Their Rolled-back Eyes)
By spending one point of experience as part of an undertaking, the player can now spend a point of Hope and gain Courage points equal to to her or his Valour rating (see Taking Courage pg104, Adventurer's Companion). However the courage points can neither be used by other characters nor exchanged for experience or advancement points at the end of that combat scene.

Deadmanwalking
Posts: 579
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Location: The Wilds of Darkest Montana

Re: Woodland Bow Specialisations

Post by Deadmanwalking » Wed Jan 04, 2017 12:57 pm

Generally speaking, these sorts of things aren't part of a Reward, but a Virtue. And none of those actually make a lot of sense as part of a weapon rather than as a reflection of skill thematically either, IMO.

Insect King
Posts: 32
Joined: Mon Jan 02, 2017 3:35 pm

Re: Woodland Bow Specialisations

Post by Insect King » Wed Jan 04, 2017 1:20 pm

Yeah, but getting one extra attack, which is an expression of skill, and not a feature of an object, still made it part of Woodland Bow, a reward.

TOR rules are not so clear cut in this division that you make it out to be so I'll chalk it up to elf magic.

C.

poosticks7
Posts: 370
Joined: Wed May 15, 2013 1:11 am

Re: Woodland Bow Specialisations

Post by poosticks7 » Wed Jan 04, 2017 1:28 pm

Why would you want to use a bow as a close combat weapon?

Aside from the fact you'll break it, wouldn't an archer have a close combat weapon?

I don't get it.

Insect King
Posts: 32
Joined: Mon Jan 02, 2017 3:35 pm

Re: Woodland Bow Specialisations

Post by Insect King » Wed Jan 04, 2017 1:55 pm

>Why would you want to use a bow as a close combat weapon?

Because you might not have another weapon.

>Aside from the fact you'll break it, wouldn't an archer have a close combat weapon?

It's a Woodland Bow, its sturdy enough to beat someone to death.

>I don't get it.

Whack an enemy in the face with your bow if you have no other option.

C.

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