Staggered Weary Condition
Posted: Mon Feb 27, 2017 3:08 pm
So after several sessions that saw the fellowship battle spiders near the KIng's Hall, orcs on the elf path & a tough cave troll in Mountain Hall, our group noticed something....
Becoming weary as soon as Endurance dropped below fatigue was particularly detremental to success tests! No shit sherlock i said but then i listened to my players.
So have come up with this house rule :
Endurance Points Below Fatigue Ignore results of (on success dice)
0 -5 1
6 - 11 1-2
12+ 1-3
Have yet to test this fully but will be starting D.O.M soon and will be keen to see how it plays out over the course of an adventuring phase.
Any initial thoughts?
Becoming weary as soon as Endurance dropped below fatigue was particularly detremental to success tests! No shit sherlock i said but then i listened to my players.
So have come up with this house rule :
Endurance Points Below Fatigue Ignore results of (on success dice)
0 -5 1
6 - 11 1-2
12+ 1-3
Have yet to test this fully but will be starting D.O.M soon and will be keen to see how it plays out over the course of an adventuring phase.
Any initial thoughts?