A few questions about Stances
Posted: Tue Dec 05, 2017 7:45 am
Hello there!
New user here, long time stalker though.
I bought The One Ring last year but I didn't have a chance to read it until now. I finished the combat rules and I've got a few questions on my mind.
The example provided in the book tells about a fellowship fighting some attercops.
1) When the archer, Trotter I believe, is hit by the spider (because of the jump ability), is Trotter still considered in rearguard?
2) If he is not considered in rearguard anymore, does that mean a player in Defensive Stance can take an attack in his stead?
3) If he is considered in rearguard, must the GM spend hate again for the pider to attack the archer?
The next question is a bit of an abstraction hole that I've found. I'd rather play a narrative game than a rules-heavy one, but sometimes too much abstraction makes reality explode on my mind so hard that I fail to find even a reasonable explanation for any player in my table.
I usually play with a group of players that like to protect themselves, intercepting attacks and so on. The thing is: considering the questions above, my logic tells me that the archer will no longer be in rearguard because he has an enemy hitting him. I may be wrong about this though.
The tricky part in that example is that, the archer, cannot change his position due to the spider's web attack.
If he is not considered in rearguard anymore he was far away a second ago (he cannot move), would you allow the Defensive Stanced player to defend the archer or would you tell the player in melee that he has to spend one round to reach the archer?
If he is considered in rearguard (It would be a bit difficult for me to understand I think...) and he has a spider attacking him, what could a player in Defensive Stance (or any Stance) do if they want to run towards the archer to protect him?
Thanks in advance
New user here, long time stalker though.
I bought The One Ring last year but I didn't have a chance to read it until now. I finished the combat rules and I've got a few questions on my mind.
The example provided in the book tells about a fellowship fighting some attercops.
1) When the archer, Trotter I believe, is hit by the spider (because of the jump ability), is Trotter still considered in rearguard?
2) If he is not considered in rearguard anymore, does that mean a player in Defensive Stance can take an attack in his stead?
3) If he is considered in rearguard, must the GM spend hate again for the pider to attack the archer?
The next question is a bit of an abstraction hole that I've found. I'd rather play a narrative game than a rules-heavy one, but sometimes too much abstraction makes reality explode on my mind so hard that I fail to find even a reasonable explanation for any player in my table.
I usually play with a group of players that like to protect themselves, intercepting attacks and so on. The thing is: considering the questions above, my logic tells me that the archer will no longer be in rearguard because he has an enemy hitting him. I may be wrong about this though.
The tricky part in that example is that, the archer, cannot change his position due to the spider's web attack.
If he is not considered in rearguard anymore he was far away a second ago (he cannot move), would you allow the Defensive Stanced player to defend the archer or would you tell the player in melee that he has to spend one round to reach the archer?
If he is considered in rearguard (It would be a bit difficult for me to understand I think...) and he has a spider attacking him, what could a player in Defensive Stance (or any Stance) do if they want to run towards the archer to protect him?
Thanks in advance