Page 1 of 1
A Throwing Attack does how much damage?!
Posted: Fri Apr 06, 2018 6:01 pm
by Geomtje
So I am familiar with a brawling attack. You should use the stats of your dagger; it does a max of 1 Endurance loss on a success; add your Damage rating on great success; add double the amount of Damage rating on an extraordinary success and a brawling attack cannot become a Piercing Blow.
A throwing attack follows almost the exact same principles as written above. You should use the stats of your dagger; it does a max of 1 Endurance loss on a success and a throwing attack cannot be a Piercing blow. A brawling attack and throwing attack differ in that you should use the ranged Damage rating on a great success and extraordinary success instead of the Damage rating.
So far so good!
But what happens if you do not have a ranged weapon and you therefore do not have the ranged Damage rating? Does that mean that on a great or extraordinary success it’s simply bad luck and you do not get to do the extra Damage or do you simply add the normal Damage rating?
What do you guys do? Is it fair to award someone who is not proficient with a ranged weapon to do the extra damage? Is an great success or extraordinary success such a feat that it should be rewarded with the extra damage non the less? Should there be a middle ground like doing have the extra damage?
I would like to know what you guys think. Because I have some ideas about this, but they are somewhat conflicting.
Re: A Throwing Attack does how much damage?!
Posted: Fri Apr 06, 2018 6:16 pm
by Falenthal
I think there's some misunderstanding of what the "Damage rating" and "ranged Damage rating" is.
Either that, or it is me who doesn't understand your question.
The Damage rating of a character (NOT that of a weapon) is his Body attribute. Usually it's the same for ranged Damage, but there's a Virtue that can increase one of both (but not both at the same time, therefore the different spaces in the character sheet).
So, when you hit with a weapon, a normal success inflicts
the weapon's damage rating.
On a great success, you add to the weapon damage
your character's melee or ranged Damage rating which, as said, is your Body attribute plus any possible modifiers (like the Dour-hand Virtue, for example).
On an extraordinary success, add again that character's melee or ranged Damage rating.
When attacking with a brawl or throwing attack, a normal success does 1 Damage point.
On a great or extraordinary success, you do as with a normal weapon: add your character's Damage rating, either melee or ranged, but only once tops.
Did I make myself clear?
Re: A Throwing Attack does how much damage?!
Posted: Fri Apr 06, 2018 7:31 pm
by Otaku-sempai
Is this the rule that is confusing you?
Throwing Attacks
A character attempting a ranged attack using a stone or another object not specifically designed for throwing makes a throwing attack.
Throwing attacks are rolled by using the Dagger weapon skill, and inflict 1 Endurance point's damage on a successful roll, and additional loss of Endurance equal to the attacker's ranged Damage rating on a great or extraordinary success. A throwing attack cannot result in a Piercing blow.
Your character has both a Damage rating and a ranged Damage rating; a brawling attack uses the former and a throwing attack uses the latter. I'm not sure why you are confused. If the ranged Damage rating is blank (which should be the case only if both are the same) then you simply use your normal Damage rating.
Re: A Throwing Attack does how much damage?!
Posted: Fri Apr 06, 2018 10:40 pm
by Geomtje
Thanks for responding; Inunderstand what you are saying and I understand that. My confusion stems from the pre-made characters, which I initially used to better understand character creation. The ones without a ranged weapon skill do not have the ranged Damage rating filled in. So thats why I asumed that all the characters without a ranged weapon skill do not get the ranged Damage rating; thinking that anything ranged was a ‘skill’ that they lacked.
But what I get from you guys is that you fill in the ranged Damage rating no matter if you have a ranged weapon skill or not? And that it might be an error on the character sheets of the pre made characters?
Re: A Throwing Attack does how much damage?!
Posted: Fri Apr 06, 2018 11:46 pm
by Otaku-sempai
If the ranged Damage rating is blank then it should be the same as the base Damage rating. It only needs to be filled in if they are different.
Re: A Throwing Attack does how much damage?!
Posted: Sat Apr 07, 2018 3:58 am
by Glorelendil
Ranged Damage Rating is distinguished from Damage Rating only in case you have something (such as the Fell-handed or Dour-handed masteries) that would give you a bonus to one and not the other. Otherwise, as others have said, it's just your Body score.
Re: A Throwing Attack does how much damage?!
Posted: Sat Apr 07, 2018 5:35 am
by Geomtje
Thanks everybody, I figured that this would probably be the case. I just got confused by it saying that you have to use ranged Damage rating and it not being filled in.
Thank you guys for helping me out; I am no longer confused!
Re: A Throwing Attack does how much damage?!
Posted: Sat Apr 07, 2018 7:31 am
by Falenthal
Geomtje wrote: ↑Sat Apr 07, 2018 5:35 am
I am no longer confused!
...oh! But you will, Geomtje. You will...
Re: A Throwing Attack does how much damage?!
Posted: Sat Apr 07, 2018 2:04 pm
by Geomtje
Falenthal wrote: ↑Sat Apr 07, 2018 7:31 am
...oh! But you will, Geomtje. You will...
I already have a question about Basilisk poison lined up, but I want to research it some more; just to make sure that I am actually confused
Re: A Throwing Attack does how much damage?!
Posted: Sat Apr 07, 2018 5:01 pm
by Glorelendil
Falenthal wrote: ↑Sat Apr 07, 2018 7:31 am
Geomtje wrote: ↑Sat Apr 07, 2018 5:35 am
I am no longer confused!
...oh! But you will, Geomtje. You will...
Sometimes I wish these forums had a "Like" button.