Suggested intro adventure?
Posted: Fri May 11, 2018 11:05 am
Hi,
I've recently got into the swing of roleplaying. Our group has just finished our first D&D campaign and I wanted to run a stand-alone TOR adventure so I could get a feel for DMing and we could contrast the systems while the normal DM devises his next plan. I was planning to use a pre-generated adventure for simplicity's sake and was leaning towards The Marsh Bell for obvious reasons. It seems fairly straightforward, is self-contained and shows off the different elements of the system.
Is 'The Marsh Bell' recommended as an introduction or are there better options out there for a stand-alone game? I also own the Lake Town stuff (was thinking of swapping Marsh Ogre for the Troll), as well as PDFs of most other stuff except Bree and Oaths of the Riddermark (from a bundle deal?) but haven't read much beyond the core rules yet. We also have a fairly large group (up to 6 others).
I'd welcome any advice or suggestions
I've recently got into the swing of roleplaying. Our group has just finished our first D&D campaign and I wanted to run a stand-alone TOR adventure so I could get a feel for DMing and we could contrast the systems while the normal DM devises his next plan. I was planning to use a pre-generated adventure for simplicity's sake and was leaning towards The Marsh Bell for obvious reasons. It seems fairly straightforward, is self-contained and shows off the different elements of the system.
Is 'The Marsh Bell' recommended as an introduction or are there better options out there for a stand-alone game? I also own the Lake Town stuff (was thinking of swapping Marsh Ogre for the Troll), as well as PDFs of most other stuff except Bree and Oaths of the Riddermark (from a bundle deal?) but haven't read much beyond the core rules yet. We also have a fairly large group (up to 6 others).
I'd welcome any advice or suggestions