DavetheLost wrote:A couple of observations. Firstthe word "mail" or maille can refer to any metal armour, thus chainmail, platemail, etc to distinguish which type of mail is being worn.
Just to get everyone on the same page here's a couple of quotes that may be helpful.
R. Ewart Oakeshott wrote:
We know now perfectly well what it was — a shirt of interlinked iron rings, a fabric known as mail. Not chain-mail; this expression, hallowed though it may be by a century of common usage [by Victorian writers], is not the word for the thing at all. Mail means a net — "his breast-net" — and is derived from the Latin macula, a mesh or net; it was used in medieval Italian as maglia; the French called it mailles, and we anglicized it into mail. There is no such thing as chain mail, or chain armour, any more than there can be any such thing as "plate-mail"
Francis Kelly wrote:
And at the start let me define plainly what I mean by mail. I hold that in the Middle Ages and, indeed, as long as armour continued...the term applied properly, nay, exclusively, to that type of defence composed...of interlinked rings. Only through a late poetical licence did it come to be extended to armour in general. Chain-mail is a mere piece of modern pleonasm; scale-mail and still more plate-mail stark nonsense.
DavetheLost wrote: Chainmail actually does not put all the weight on the shoulders like a backpack. When properly belted and strapped on it distributes it's weight rather evenly and comfortably across the body.
Yep. If you don't belt it up, it'll always be pulling you one way or the other.
Woodclaw wrote:
I was toying around with a rule based on the idea that a character left without enemies might take a moment of rest and recover some Endurance on the fly. This is the current version:
Catching your breath (Forward)
If you're free of any enemy and not targeted by any ranged attack you can spend the round catching your breath. You make a Athletics roll and recover 2 Endurance on a ordinary success (4 on Great, 6 on Extraordinary). You can't catch your breath if you're Wounded or Weary already.
NOTE: I made this a Forward Task because I think that one might let his guard down while Catching Breath.
Interesting. Would there be a limit on how many times you can do this? I've been looking at the Recovery rules (
A character who is not Wounded, and who at the end of combat is given the time to catch his breath (to rest for at least half an hour) recovers a number of Endurance points equal to his Heart score.) and changing it to 5 minutes, recovering Heart + Body, with a 4x/day limit.
To be fair, anyone fighting all out for 15 minutes or more is going to be drop-to-the-ground exhausted. It's a weak comparison, but look at MMA fighting. A UFC heavyweight bout that goes the full 3 rounds isn't the same as two people fighting for their life, but it's similar enough to put this in perspective.