Woodclaw wrote:When Sam charge Shelob he's described wielding his own Numenorean blade in the right hand, while he picked up "Sting" in the left and stroke with both blades.
Well, that's what I call an unsuspecting example
Take that, PJ's "double-dagger" Legolas!
But let me show how this situation would be with my rules, then. I don't see that much "number-crunching" actually, just the minimum to have a solid, balanced system.
Sam is fighting with his Numenor small blade, a short sword for sure: Damage 5, TN 14, Encumbrance 1. He has at least 2 points of proficiency in small swords, so he qualifies for fighting with two of them: therefore he grabs Sting (another short sword), hoping to use both blades to increase his chances to wound Shelob. So he's fighting with the two short swords: his fatigue increases by the Encumbrance of Sting (1 point), plus another 1 point on top of that because he is using it in his off-hand. Now the stats are: Damage 7 (5+2), TN 16 (14+2), Encumbrance 3 (1+1+1 for fighting with two weapons).
He thrusts with both weapons and his attack is just slightly less dangerous than a thrust with a longsword wielded with two hands (Damage 7, TN 18, Encumbrance 3).
And that is fair, because what the heck, as the Old Gaffer always says, "two is better than one"!
Otaku-sempai wrote:I haven't made a direct comparison, but my impression is that you used the rule for using a shield as a secondary weapon as a template.
More or less, plus some maths, common sense and historical accuracy. Secondary weapons in realistic, medieval combat are primarily used to deflect (
main-gauche) and feint to get better openings, rather than making attacks on their own. I had to be careful to keep it in balance with other possible combinations of shield use and two-handed fighting and that was my primary concern
Hopefully, your Virtue: Two-weapon Fighting (or something equivalent) will be an option for Rangers of the North.
Well that was the easy part, it's the exact copy of Shield-Fighting! Except, of course, that instead of adding the Encumbrance of the weapon to Damage (too low; Shield-Fighting adds the Encumbrance of the shield, which may be A LOT), I added a chance to have a free Penetrating Strike due to an unexpected, well placed off-hand attack.