What are your throughts on the "perfect" Endurance/Fatigue threshold? (ie, how much room to leave between getting Weary.
What is your minimum?
What is your maximum?
What do you consider ideal?
I realize there is a lot of "it depends" with this, so by all means, give me all your "it depends"s!
Endurance / Fatigue Thresholds
Endurance / Fatigue Thresholds
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.
Re: Endurance / Fatigue Thresholds
Does my question juts suck or is no one interested in this? Do you guys not painstakingly labor over how much gear to take for your characters? I lay awake at night thinking about this stuff!
Anyway, I think that the minimum should be about 11. A margin of 11 allows you to get hit twice before going weary on a 3rd hit.
If your margin is going to be 5 or less, I say just fill it right up because in all likelihood you'll be weary after the first hit.
Anyway, I think that the minimum should be about 11. A margin of 11 allows you to get hit twice before going weary on a 3rd hit.
If your margin is going to be 5 or less, I say just fill it right up because in all likelihood you'll be weary after the first hit.
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.
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Re: Endurance / Fatigue Thresholds
I agonise too!
Hobbit; leather corselet, reinforced shield, sword... no bow, just daggers. That gives the 12 point spread you mention... 2 hits.
Hobbit; leather corselet, reinforced shield, sword... no bow, just daggers. That gives the 12 point spread you mention... 2 hits.
Re: Endurance / Fatigue Thresholds
I tend to go with the flow, so to speak. Whatever I think fits the character I have in mind is noted and eventually added. 10-12 points is a reasonable margin, but a lot depends from the concept (I've not seen people trying to tank with a Hobbit, but you'll never know).Rocmistro wrote:Does my question juts suck or is no one interested in this? Do you guys not painstakingly labor over how much gear to take for your characters? I lay awake at night thinking about this stuff!
Anyway, I think that the minimum should be about 11. A margin of 11 allows you to get hit twice before going weary on a 3rd hit.
If your margin is going to be 5 or less, I say just fill it right up because in all likelihood you'll be weary after the first hit.
"What is the point of having free will if one cannot occasionally spit in the eye of destiny?" ("Gentleman" John Marcone)
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Re: Endurance / Fatigue Thresholds
I usually go for Fatigue = roughly 1/2 Endurance as an acceptable ratio.
Also, I regard Helm, Helmet and any shield that isn't a Buckler too costly in terms of Encumbrance for the bonus they give.
An effective combination I used with a demo character I created was: Short sword (Enc 1), Buckler (Enc 1) and Mail shirt (Enc 12), for a total Enc of 14 (and he had Endurance 28).
Also, I regard Helm, Helmet and any shield that isn't a Buckler too costly in terms of Encumbrance for the bonus they give.
An effective combination I used with a demo character I created was: Short sword (Enc 1), Buckler (Enc 1) and Mail shirt (Enc 12), for a total Enc of 14 (and he had Endurance 28).
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- Joined: Thu Jun 27, 2013 9:27 am
Re: Endurance / Fatigue Thresholds
I consider a shield more essential than armour, there are very few sources of Parry in the game... a Reinforced Shield, Unbreakble, Parry +3 in the hands of Small Hobbit with a good Favoured Wits...
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