Endurance / Fatigue Thresholds

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Rocmistro
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Endurance / Fatigue Thresholds

Post by Rocmistro » Thu Apr 03, 2014 12:54 am

What are your throughts on the "perfect" Endurance/Fatigue threshold? (ie, how much room to leave between getting Weary.

What is your minimum?
What is your maximum?
What do you consider ideal?

I realize there is a lot of "it depends" with this, so by all means, give me all your "it depends"s!
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.

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Rocmistro
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Joined: Thu Aug 01, 2013 12:24 am
Location: Albany, NY

Re: Endurance / Fatigue Thresholds

Post by Rocmistro » Thu Apr 03, 2014 9:27 pm

Does my question juts suck or is no one interested in this? Do you guys not painstakingly labor over how much gear to take for your characters? I lay awake at night thinking about this stuff!

Anyway, I think that the minimum should be about 11. A margin of 11 allows you to get hit twice before going weary on a 3rd hit.

If your margin is going to be 5 or less, I say just fill it right up because in all likelihood you'll be weary after the first hit.
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.

artaxerxes
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Joined: Thu Jun 27, 2013 9:27 am

Re: Endurance / Fatigue Thresholds

Post by artaxerxes » Thu Apr 03, 2014 10:01 pm

I agonise too!

Hobbit; leather corselet, reinforced shield, sword... no bow, just daggers. That gives the 12 point spread you mention... 2 hits.

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Woodclaw
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Re: Endurance / Fatigue Thresholds

Post by Woodclaw » Thu Apr 03, 2014 10:39 pm

Rocmistro wrote:Does my question juts suck or is no one interested in this? Do you guys not painstakingly labor over how much gear to take for your characters? I lay awake at night thinking about this stuff!

Anyway, I think that the minimum should be about 11. A margin of 11 allows you to get hit twice before going weary on a 3rd hit.

If your margin is going to be 5 or less, I say just fill it right up because in all likelihood you'll be weary after the first hit.
I tend to go with the flow, so to speak. Whatever I think fits the character I have in mind is noted and eventually added. 10-12 points is a reasonable margin, but a lot depends from the concept (I've not seen people trying to tank with a Hobbit, but you'll never know).
"What is the point of having free will if one cannot occasionally spit in the eye of destiny?" ("Gentleman" John Marcone)

Michebugio
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Re: Endurance / Fatigue Thresholds

Post by Michebugio » Fri Apr 04, 2014 11:41 am

I usually go for Fatigue = roughly 1/2 Endurance as an acceptable ratio.

Also, I regard Helm, Helmet and any shield that isn't a Buckler too costly in terms of Encumbrance for the bonus they give.

An effective combination I used with a demo character I created was: Short sword (Enc 1), Buckler (Enc 1) and Mail shirt (Enc 12), for a total Enc of 14 (and he had Endurance 28).

artaxerxes
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Re: Endurance / Fatigue Thresholds

Post by artaxerxes » Fri Apr 04, 2014 1:47 pm

I consider a shield more essential than armour, there are very few sources of Parry in the game... a Reinforced Shield, Unbreakble, Parry +3 in the hands of Small Hobbit with a good Favoured Wits...

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