Fellowship Phase Options
Posted: Fri Apr 18, 2014 9:21 am
As there has been some discussion in previous topics about what to do during Fellowship Phases, I have provided below a short summary ( which I will later add to my Resources page):
FELLOWSHIP PHASE OPTIONS
Duration: 1 week to 3 months
Location: Can be anywhere already visited by Fellowship, certain activities require specific locales
Activity Location Any restrictions etc.
Spend Experience Points & Advancement Points Any None
Meet Patron Patron’s location None
Gain New Distinctive Feature
(& Specialty if using Optional Rules) Any LM’s discretion
Raise Standard of Living Home only None
Raise Standing Any Lose Standing if not at Home
Open New Sanctuary Any Whole Fellowship only
Search For Answers Any Depends on search
Go to the Market Pool Lake Town Depends on activity
Collect Marsh Herbs Lake Town Depends on herbs
Receive Title Lake Town, Dale, Any Woodmen Settlement Depends on title
Taming the Steed of the Moon Vale of Anduin None
Gather Firewood in Elf Wood The Elf Wood None
Return to the Carrock The Carrock Beorning only
Befriend the Beasts Beorn’s House Have to satisfy Beorn
Hunting Grim Hawks Mountain Hall or near it Trusted by Mountain Hall
Visit Traders Isle Market Mountain Hall or Anduin Vales None
Compete on Field of Heroes Field of Heroes Woodmen only
Visit the Kingstone East Nether Vales None
Visit the Sentinel Oak Halls of the Elvenking None
Feast in the Great Clearing Halls of the Elvenking Permission from the elves
Study with the Lampmaker Halls of the Elvenking Elves only
Go Hunting with the Woodmen Woodmen settlements Permission from Woodmen
Enter Wuduseld Woodland Hall Permission from Woodmen
Tend to Holding Any None
Drumming Up Support Home or Base Temporary only
Confer with Saruman Saruman’s location Permission from Saruman
Patrol the Wild Woodmen settlements Permission fr. Woodmen
FAN STUFF
Take Counsel Location of relevant Patron/Group None (this can be done by non-mages too)
Fellowship Treasure Hunting Any None
Purchase/Obtain Items of Quality Any suitable None
Training (in one Weapon or Common Skill) Any Depends on skill
Learn Language Any Depends on language
Bond Any Whole Fellowship only
Create Item (Creations) Any Depends on item
Rebuild Dale Dale Depends on when (what year)
Hope this is useful!
Robin S.
FELLOWSHIP PHASE OPTIONS
Duration: 1 week to 3 months
Location: Can be anywhere already visited by Fellowship, certain activities require specific locales
Activity Location Any restrictions etc.
Spend Experience Points & Advancement Points Any None
Meet Patron Patron’s location None
Gain New Distinctive Feature
(& Specialty if using Optional Rules) Any LM’s discretion
Raise Standard of Living Home only None
Raise Standing Any Lose Standing if not at Home
Open New Sanctuary Any Whole Fellowship only
Search For Answers Any Depends on search
Go to the Market Pool Lake Town Depends on activity
Collect Marsh Herbs Lake Town Depends on herbs
Receive Title Lake Town, Dale, Any Woodmen Settlement Depends on title
Taming the Steed of the Moon Vale of Anduin None
Gather Firewood in Elf Wood The Elf Wood None
Return to the Carrock The Carrock Beorning only
Befriend the Beasts Beorn’s House Have to satisfy Beorn
Hunting Grim Hawks Mountain Hall or near it Trusted by Mountain Hall
Visit Traders Isle Market Mountain Hall or Anduin Vales None
Compete on Field of Heroes Field of Heroes Woodmen only
Visit the Kingstone East Nether Vales None
Visit the Sentinel Oak Halls of the Elvenking None
Feast in the Great Clearing Halls of the Elvenking Permission from the elves
Study with the Lampmaker Halls of the Elvenking Elves only
Go Hunting with the Woodmen Woodmen settlements Permission from Woodmen
Enter Wuduseld Woodland Hall Permission from Woodmen
Tend to Holding Any None
Drumming Up Support Home or Base Temporary only
Confer with Saruman Saruman’s location Permission from Saruman
Patrol the Wild Woodmen settlements Permission fr. Woodmen
FAN STUFF
Take Counsel Location of relevant Patron/Group None (this can be done by non-mages too)
Fellowship Treasure Hunting Any None
Purchase/Obtain Items of Quality Any suitable None
Training (in one Weapon or Common Skill) Any Depends on skill
Learn Language Any Depends on language
Bond Any Whole Fellowship only
Create Item (Creations) Any Depends on item
Rebuild Dale Dale Depends on when (what year)
Hope this is useful!
Robin S.