Elfcrusher's Combat Simulator
Posted: Fri May 02, 2014 7:02 pm
I've been fielding feature requests, and posting updates, in various threads, so I figured I should consolidate it in one place.
Here's the link to the simulator: http://lit-oasis-7482.herokuapp.com/
And here's the link to the source code, for those of you who enjoy digging through that sort of thing: https://github.com/davidprea/freezing-shame
If you want to contribute, the following would be helpful:
1) Look for bugs, either in the source code or by running fights one at a time and analyzing the output logs.
2) Proof-read monster stats to make sure there aren't any typos.
3) Suggest new rules for the "tactics" section.
4) Somebody please come up with a layout that makes this app better organized. If you have .css skills you'd like to contribute, even better.
5) Request unimplemented features.
I'll post to this thread when features are added or bugs are fixed, but most recent changes:
- Added "Yepesnopes' Rule" to house rules (reduces all Edge ratings by 1)
- "Bite Their Kneecaps Off" to tactics, as per Rich H's. request (switch to Forward stance when Weary)
- Finally got around to enabling Favoured Armor for adversaries. It's displayed both as underline in monster stats and by showing attribute level as protection bonus, e.g. 4d +6. (Only updated adversaries in the LM Guide; will get around to other source materials as time permits.)
Here's the link to the simulator: http://lit-oasis-7482.herokuapp.com/
And here's the link to the source code, for those of you who enjoy digging through that sort of thing: https://github.com/davidprea/freezing-shame
If you want to contribute, the following would be helpful:
1) Look for bugs, either in the source code or by running fights one at a time and analyzing the output logs.
2) Proof-read monster stats to make sure there aren't any typos.
3) Suggest new rules for the "tactics" section.
4) Somebody please come up with a layout that makes this app better organized. If you have .css skills you'd like to contribute, even better.
5) Request unimplemented features.
I'll post to this thread when features are added or bugs are fixed, but most recent changes:
- Added "Yepesnopes' Rule" to house rules (reduces all Edge ratings by 1)
- "Bite Their Kneecaps Off" to tactics, as per Rich H's. request (switch to Forward stance when Weary)
- Finally got around to enabling Favoured Armor for adversaries. It's displayed both as underline in monster stats and by showing attribute level as protection bonus, e.g. 4d +6. (Only updated adversaries in the LM Guide; will get around to other source materials as time permits.)