My TOR Blog

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Hermes Serpent
Posts: 1651
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: My TOR Blog

Post by Hermes Serpent » Mon May 05, 2014 3:22 pm

I think you could probably set it up to use only the first three characters of the skill name so that the player only has to enter three letters and not risk having to start again :-)
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

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Heilemann
Posts: 319
Joined: Sun Feb 09, 2014 12:04 am
Location: New York
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Re: My TOR Blog

Post by Heilemann » Mon May 05, 2014 3:57 pm

Good news by the way, my character sheet pull request got accepted this morning, so when charsheets launch later this month, it'll be available to everyone.

windsurfjunkie
Posts: 57
Joined: Mon Jun 17, 2013 4:07 am

Re: My TOR Blog

Post by windsurfjunkie » Wed May 07, 2014 3:32 am

Very well done. I'm so glad I'm not the only one who felt that way about the core maps - serviceable, yet cartoony. And I did the same thing! My players love the Pete Fenlon maps. Such a fantastic game tool and sets a superb tone for adventure.
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