My TOR Blog
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- Posts: 1651
- Joined: Wed May 08, 2013 9:28 pm
- Location: Sunny South Coast of Britain
Re: My TOR Blog
I think you could probably set it up to use only the first three characters of the skill name so that the player only has to enter three letters and not risk having to start again
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: My TOR Blog
Good news by the way, my character sheet pull request got accepted this morning, so when charsheets launch later this month, it'll be available to everyone.
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- Posts: 57
- Joined: Mon Jun 17, 2013 4:07 am
Re: My TOR Blog
Very well done. I'm so glad I'm not the only one who felt that way about the core maps - serviceable, yet cartoony. And I did the same thing! My players love the Pete Fenlon maps. Such a fantastic game tool and sets a superb tone for adventure.
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