Any ideas? Thanks in advance for your thoughts!
![Confused :?](images/smilies/icon_e_confused.gif)
How did you run it?Dreyton wrote:You could do something to simulate the randomness of the council's decision. A roll of the feat die determines the result, something like: Black Tarn's request only fails on a Sauron roll, Mogdred only succeeds on a 9+, and Ceawin succeeds on a 5+. If the party argues for/against a particular party, modify by +2 (or +highest relavent standing, whichever you see fit). I wish I would have done something like this when I ran this part, could have added a different moment to the result. Seems to make enough sense to me, though.
The PCs took a stance on each topic, all were for, then rolled to try to plead their case. All rolls were successful so the moot accepted all three offers. Played at the same either way for the PCs probably, but i would have liked to have done it differently.beckett wrote:How did you run it?Dreyton wrote:You could do something to simulate the randomness of the council's decision. A roll of the feat die determines the result, something like: Black Tarn's request only fails on a Sauron roll, Mogdred only succeeds on a 9+, and Ceawin succeeds on a 5+. If the party argues for/against a particular party, modify by +2 (or +highest relavent standing, whichever you see fit). I wish I would have done something like this when I ran this part, could have added a different moment to the result. Seems to make enough sense to me, though.
My group took half session.Beran wrote:For those who have run The Folk-Moot ftf, I'm curious. How long did it take you to get through the scenario? It seems to me that if your group is very immersive you could have long in character dicussions and debates about the merits and flaws of each choice. However, if your group isn't quite so immersive then you could end up having to gloss over the whole situation pretty quickly and have to move on to other things.
Reading through the book again, I think I will use something similar to the mechanic found for the Election of the War-Leader. That seems to make the most sense to me. I'll report back to this thread regarding how that went for my group if anyone is interested.Giving the players influence over the outcome of the moot pays off in the long run, as they'll be more invested in what happens later.
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