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Horses
Posted: Mon Jun 16, 2014 12:50 am
by Heilemann
There are no rules for them; how do you use them if combats erupts?
Re: Horses
Posted: Mon Jun 16, 2014 2:13 am
by zedturtle
There's a couple of responses in my thread on this subject
here. Plus, I think the latest issue of Other Minds has more extensive rules on riders as well.
Re: Horses
Posted: Mon Jun 16, 2014 8:04 am
by Rich H
There's also this for a specific Wilderland culture:
https://dl.dropboxusercontent.com/u/795 ... frings.pdf
LMs should be cautious... Any rules that they create for non-specific cultures riding horses and using them in battle (ie: basic riding and engagement rules for all mounted characters) need to allow for specific horse based cultures to be better than the norm. Personally, I would actually apply penalties to someone fighting from a horse that (a) isn't themselves trained and/or (b) isn't using a trained horse. That means that you're protecting the niche of future cultures that are going to come out officially or that fans produce (as in the above link).
Re: Horses
Posted: Mon Jun 16, 2014 7:30 pm
by Beran
I've always wondered why they have the price for a trained warhorse listed in the Lake Town source information, but no rules for their actual use in the game.
![Confused :?](images/smilies/icon_e_confused.gif)