New LM - Keeping track of enemies
Posted: Sun Jun 29, 2014 4:27 pm
Hello! I'm a rather new LM; acquired the game a few months ago and have only tried it once since. I live pretty far from my friends due to studies, but we're going to try TOR again this summer.
I've been going through the books a few times now, and my head is spinning. I think most of it is falling into place, but it is a lot to take in. The first time we tried it (The Marsh Bell), we made a lot of mistakes, such as adding armour value to the combat Target Number and connecting the die results to amount of damage inflicted. I have now figured out that armour, aside from encumbrance, really only matters in Protection Tests. (Right?)
Our native language isn't English, either - though we are all relatively good at English, it is troublesome to explain and find new words for in-game features in the group. Running official scenarios require a great deal of planning, since I can't read descriptions and events right off the page.
My main question is this: do you have any certain tips for keeping track of several enemies' remaining Endurance, Hate, etc. at once? Last time I just copied the stats from the LM book to several pieces of paper and crossed out and wrote a new number when an enemy lost endurance.
Also curious about the progression of time. I read somewhere that, after a fight, a character can recover Endurance equal to his/her Heart rating (?) in 30 minutes (?). How do we know how long that is? Do I ask the players if they want to wait for 30 minutes and recover X Endurance or 60 minutes and possibly be fully healed?
Neither I nor my friends have any prior experience with tabletop RPGs. I just found out about the LM screen and Lake-Town source book, and have ordered them. Seem like life-savers. If there are any particular beginner tips and tricks, please enlighten me. The Adventurer and LM books are gorgeous and make for nice reading, but they are not overly great for easily looking things up... A more brief reference guide would be great. Is there one, official or fanmade?
Very relieved these forums exist; this would be quite heavy to figure out on your own. Thanks for reading!
I've been going through the books a few times now, and my head is spinning. I think most of it is falling into place, but it is a lot to take in. The first time we tried it (The Marsh Bell), we made a lot of mistakes, such as adding armour value to the combat Target Number and connecting the die results to amount of damage inflicted. I have now figured out that armour, aside from encumbrance, really only matters in Protection Tests. (Right?)
Our native language isn't English, either - though we are all relatively good at English, it is troublesome to explain and find new words for in-game features in the group. Running official scenarios require a great deal of planning, since I can't read descriptions and events right off the page.
My main question is this: do you have any certain tips for keeping track of several enemies' remaining Endurance, Hate, etc. at once? Last time I just copied the stats from the LM book to several pieces of paper and crossed out and wrote a new number when an enemy lost endurance.
Also curious about the progression of time. I read somewhere that, after a fight, a character can recover Endurance equal to his/her Heart rating (?) in 30 minutes (?). How do we know how long that is? Do I ask the players if they want to wait for 30 minutes and recover X Endurance or 60 minutes and possibly be fully healed?
Neither I nor my friends have any prior experience with tabletop RPGs. I just found out about the LM screen and Lake-Town source book, and have ordered them. Seem like life-savers. If there are any particular beginner tips and tricks, please enlighten me. The Adventurer and LM books are gorgeous and make for nice reading, but they are not overly great for easily looking things up... A more brief reference guide would be great. Is there one, official or fanmade?
Very relieved these forums exist; this would be quite heavy to figure out on your own. Thanks for reading!