Re: Rules for Underground Travel
Posted: Mon Oct 06, 2014 6:49 pm
Ok, here is the latest version of Delving.
Notes:
- Many people have given me good ideas and feedback, but zedturtle in particular should be considered a co-author. (If he wants his name associated with this...)
- The formatting sucks and is inconsistent. Sorry.
- I omitted Lanterns as a light source because I haven't yet come up with a satisfactory...and simple...way to make them work with the torch rules. But it's very much a to-do item.
- I have lots of ideas and examples for the different sorts of challenges, e.g. for "Do Not Disturb", "Dreadful Gaps", etc. But enumerating them inside the rules made it too lengthy, so eventually I will add an appendix with a treasure trove of specific challenges for LMs to use.
- I wanted to include a sample adventure using these rules, but that will also have to wait
Notes:
- Many people have given me good ideas and feedback, but zedturtle in particular should be considered a co-author. (If he wants his name associated with this...)
- The formatting sucks and is inconsistent. Sorry.
- I omitted Lanterns as a light source because I haven't yet come up with a satisfactory...and simple...way to make them work with the torch rules. But it's very much a to-do item.
- I have lots of ideas and examples for the different sorts of challenges, e.g. for "Do Not Disturb", "Dreadful Gaps", etc. But enumerating them inside the rules made it too lengthy, so eventually I will add an appendix with a treasure trove of specific challenges for LMs to use.
- I wanted to include a sample adventure using these rules, but that will also have to wait