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Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 4:18 pm
by Andrew
Me neither, but I imagine it's a lot like the Eye of Mordor
![Laughing :lol:](images/smilies/icon_lol.gif)
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 4:20 pm
by doctheweasel
Rich H wrote:Andrew wrote:We’ll be starting the pre-order for Rivendell, the latest supplement for The One Ring Roleplaying Game, in the next week.
Hot mama!
![Mr. Green :mrgreen:](images/smilies/icon_mrgreen.gif)
bigsteveuk wrote:Sounds like a lovely fluid addition.
That announcement sure gave
me a lovely fluid addi ... what I'm saying here is that I'm excited.
... I'll go home now.
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 4:33 pm
by Rocmistro
EC:
Well basically, both sides in War of the Ring get a certain number of d6 action dice. They are not numbered traditionally, but rather have runes/icons which determine what actions you can take.
At the beginning of each turn, the evil (Sauron) player devotes a certain number of dice to the "Hunt Box", he rolls the rest of his dice, and any bearing the Eye of Sauron also get added to the "Hunt Box". The sum of these dice represent the effort that Sauron is making for that turn in trying to find the Fellowship baring the Ring. *If* the good player endeavors to move the fellowship that turn, the Sauron player rolls a number of d6s equal to the dice he has in the "Hunt Box". For every "6" he rolls, he draws a random "hunt tile" from a pool of about 20 or so hunt tiles. (in addition, for every subsequent move that the fellowship makes, the Sauron player rolls again, this time adding a cumulative +1 bonus to his d6 roll. Thus, it gets really risky to move the fellowship more than once per turn). Hunt tiles have different affects, but can include any of the following:
-an amount of "Corruption Damage" (similar to shadow points)
-requiring the Fellowship to be "revealed" on the map (which makes them more susceptible to being blocked and other effects).
-and a couple other things which I don't remember at the moment.
If the Fellowship ever reaches 12 (I think) corruption, it's game over and the evil Player wins.
But what's fun is the delicate tap dance between evil and good player with respect to how much they want to commit/risk to the Hunt box.
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 4:43 pm
by Rich H
doctheweasel wrote:That announcement sure gave me a lovely fluid addi ... what I'm saying here is that I'm excited.
... I'll go home now.
<Hands Doc a tissue before he leaves>
... Clean yerself up, fella.
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 5:30 pm
by farinal
I am liking this!
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 6:14 pm
by Beran
It just keeps getting better and better!
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 6:45 pm
by Valarian
Rich H wrote:Andrew wrote:We’ll be starting the pre-order for Rivendell, the latest supplement for The One Ring Roleplaying Game, in the next week.
Hot mama!
![Mr. Green :mrgreen:](images/smilies/icon_mrgreen.gif)
Don't get too excited. Next week could mean next Friday
![Smile :)](images/smilies/icon_e_smile.gif)
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 8:26 pm
by Corvo
Great. Really great.
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 9:00 pm
by aramis
Rich H wrote:Andrew wrote:We’ll be starting the pre-order for Rivendell, the latest supplement for The One Ring Roleplaying Game, in the next week.
Hot mama!
![Mr. Green :mrgreen:](images/smilies/icon_mrgreen.gif)
WOOT!
Hip, Hip, Huzzah! Hip, Hip, Huzzah! Hip, Hip, Huzzah!
Re: Rivendell Preview 4: The Eye of Mordor
Posted: Fri Jul 18, 2014 10:00 pm
by Elfhelm
Great news! Do you think this means there will be a pdf to download next week as before as well?