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beckett
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by beckett » Wed Jul 23, 2014 11:43 am
I'm not sure I understand how Foresight of their Kindred is used in play.
A Ranger of the North ‘activates’ the Foresighted Trait the first time that he successfully invokes it with the usual Trait rules (see the Traits section on page 92 of The One Ring for details). The activated Trait may then be invoked normally for the length of the current gaming session. When the session ends, the Trait won’t be available for activation until the beginning of the following Adventuring phase.
What does it mean the activated trait may then be invoked normally? I don't see a difference between invoking the trait with the usual rules (for activation) and then invoking it normally for the length of the session. I am also on my first cup of coffee this morning, so excuse my thick skull.
Is that just another way of saying the Ranger can only use the trait in one session per Adventuring Phase?
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Andrew
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by Andrew » Wed Jul 23, 2014 11:50 am
Yes, pretty much. Normally you can invoke a Trait as much as you like, but a Ranger can only invoke Foresighted during one session per adventuring phase (although they can invoke it as much as they like in that session).
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beckett
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by beckett » Wed Jul 23, 2014 11:57 am
Andrew wrote:Yes, pretty much. Normally you can invoke a Trait as much as you like, but a Ranger can only invoke Foresighted during one session per adventuring phase (although they can invoke it as much as they like in that session).
Thanks, Andrew!
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Andrew
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by Andrew » Wed Jul 23, 2014 11:58 am
Of course if you're just playing one adventuring phase per session, it won't make a difference. But if, like me, your current adventuring phase has lasted 3 sessions and counting, your Ranger won't be foresighting much at all.
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HotSnow50
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by HotSnow50 » Wed Mar 29, 2017 1:42 am
But... What does it do?!? Like, can you guys give an example of using it in play?
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zedturtle
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by zedturtle » Wed Mar 29, 2017 3:36 am
HotSnow50 wrote: ↑Wed Mar 29, 2017 1:42 am
But... What does it do?!? Like, can you guys give an example of using it in play?
Like any other Trait, it can be invoked for an automatic success or to earn an AP or to allow an unforeseen skill to be used (especially appropriate in this case).
When a Ranger invokes it, I try to deliver a suitably ominous and vague vision corresponding to my expectations for the remainder of the session.
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HotSnow50
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by HotSnow50 » Wed Mar 29, 2017 4:10 am
Oh I like that... Thank you!
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eldabravo
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by eldabravo » Thu Apr 20, 2017 1:10 pm
Hello,
I am still not getting the way to cover one adventure for a session as well as got failed to activate the trait. Help me to be out of this problem. Thanks in advance.
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zedturtle
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by zedturtle » Thu Apr 20, 2017 3:35 pm
eldabravo wrote: ↑Thu Apr 20, 2017 1:10 pm
Hello,
I am still not getting the way to cover one adventure for a session as well as got failed to activate the trait. Help me to be out of this problem. Thanks in advance.
Okay, help us understand the question better. Most Adventuring phases are broken up into two or more game sessions (i.e. the actual chunk of time that you spend playing the game at a sitting).
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