Questions: Rivendell Song mechanics

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aramis
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Re: Questions: Rivendell Song mechanics

Post by aramis » Tue Sep 01, 2015 3:50 am

zedturtle wrote:
Elfcrusher wrote:
zedturtle wrote:Ok, that's really weird. I had good answers to each of the questions listed above, and now my answers are gone. Am I going crazy?
Who are you?
I don't know... do you know?

----

Anyways, here's my answers, again:

1. Andrew already answered this.
Where? I've not seen it answered.

Andrew
Site Admin
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Re: Questions: Rivendell Song mechanics

Post by Andrew » Tue Sep 01, 2015 8:56 am

Andrew wrote:Inspiration from songs can't take a dice pool over 6 dice.

It says in the rules that a song is added to a company's list of songs; therefore they belong to the company, not the composer. I'm sure he still gets royalties, however.
Right here.

Brandiwise
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Re: Questions: Rivendell Song mechanics

Post by Brandiwise » Tue Sep 01, 2015 9:28 am

On a related note, the Rivendell expansion refers to a "Minstrelsy" trait, vis a vis:

"To compose a song, a hero needs to make a Song roll. The basic difficulty for the roll is severe (TN18), or hard (TN 16) if the composer is writing his song while in Rivendell or possesses the Minstrelsy Trait."

Where is the Minstrelsy Trait introduced as it doesn't seem to be in the main book? I am about to start the DOM campaign and one of my players wants to play an Wood Elf Bard (using the Musical Legacy Background). If I can find where this trait is otherwise referenced I might give him the trait in exchange for something else?

Thanks in advance.
"It's a dangerous business, Frodo, going out of your door," he used to say. "You step into the Road, and if you don't keep your feet, there is no telling where you might be swept off to."

Hermes Serpent
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Re: Questions: Rivendell Song mechanics

Post by Hermes Serpent » Tue Sep 01, 2015 9:39 am

Laketown book.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

aramis
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Re: Questions: Rivendell Song mechanics

Post by aramis » Tue Sep 01, 2015 10:39 am

Andrew wrote:
Andrew wrote:Inspiration from songs can't take a dice pool over 6 dice.

It says in the rules that a song is added to a company's list of songs; therefore they belong to the company, not the composer. I'm sure he still gets royalties, however.
Right here.
That wasn't question 1. Question 1 is "can song derived bonus dice exceed the 6 die cap"...

zedturtle
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Re: Questions: Rivendell Song mechanics

Post by zedturtle » Tue Sep 01, 2015 10:47 am

aramis wrote:
Andrew wrote:
Andrew wrote:Inspiration from songs can't take a dice pool over 6 dice.
Right here.
That wasn't question 1. Question 1 is "can song derived bonus dice exceed the 6 die cap"...
I think something was getting lost along the way... hope that above edit helps.
Jacob Rodgers, occasional nitwit.

This space intentionally blank.

zedturtle
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Re: Questions: Rivendell Song mechanics

Post by zedturtle » Tue Sep 01, 2015 10:50 am

farinal wrote:Can a thematic song for walking for example, sung during the journey, still gives dice for lets say a combat scene in the same adventuring phase?

Does thematic songs also give bonus for other stuff than their themes as long as they were sung while the company was engaged in an activity of it's theme?
I would say so, it seems like the Inspiration comes from the song (which can only be sung during an appropriate scene) but can be spent at any later time in the same session.
Jacob Rodgers, occasional nitwit.

This space intentionally blank.

Brandiwise
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Re: Questions: Rivendell Song mechanics

Post by Brandiwise » Tue Sep 01, 2015 1:50 pm

Hermes Serpent wrote:Laketown book.
Perfect. I have that one at home and will look it up. Cheers!
"It's a dangerous business, Frodo, going out of your door," he used to say. "You step into the Road, and if you don't keep your feet, there is no telling where you might be swept off to."

Falenthal
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Re: Questions: Rivendell Song mechanics

Post by Falenthal » Tue Sep 01, 2015 2:19 pm

Brandiwise wrote: one of my players wants to play an Wood Elf Bard (using the Musical Legacy Background). If I can find where this trait is otherwise referenced I might give him the trait in exchange for something else?
You don't need to give him the Trait, he can just use the Undertaking "Gain New Distinctive Feature or Speciality", as there's no limit to where the new Speciality may come from:
The new Trait may be chosen from any list of Distinctive
Features or Specialities, or even invented by the player
(who in this case needs the approval of the Loremaster).

Glorelendil
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Re: Questions: Rivendell Song mechanics

Post by Glorelendil » Tue Sep 01, 2015 2:29 pm

Andrew wrote:
Andrew wrote:Inspiration from songs can't take a dice pool over 6 dice.

It says in the rules that a song is added to a company's list of songs; therefore they belong to the company, not the composer. I'm sure he still gets royalties, however.
Right here.
Welcome back, Andrew!
The Munchkin Formerly Known as Elfcrusher
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