So, it seems we have a campaign going, with some of the players I really like to have at the table.
![Smile :)](images/smilies/icon_e_smile.gif)
We did a crash course in the rules, and despite some confusion (they've been mostly playing Rogue Trader and Ars Magica before they tried TOR).
Awarding Advancement Points seemed to bring the most discussion, as they felt it awarded the players for rolling dice before roleplaying.
So this is the system I've been using so far:
First AP: Ordinary Success required.
Second AP: Great Success Required.
Third AP: Extraordinary Success Required.
One solution I came up with today is to let an automatic success from a Trait give the first AP, but the third AP requires Great or Extraordinary Success and the use of a Trait.
What do you guys think?
Eirik