This quite stands out from the rest of the scenarios published for the game. How did your players react? Did they at once realize that they were inside a dream? Did they realize when and where they were? Did they then try to wake up? Did they even bother to search Haycombe and talk to the people there or did they ignore it like the illusion it is? As a LM did you let the PCs heal when entering the Dream, or did you let them enter it when old wounds etc. And did you like this part?
I know this adventure has been discussed in other threads, mostly regarding the "unwinnable" fights, but that part is not really my concern. I quite like the adventure when I read it, just worrying a bit about how the Dream will play out. I guess I want the Dream to feel "real", on the other hand it's quite clear early on that the fellowship is trapped inside a dream. Maybe I'll just let the different "Dream scenes", like the Town, the slave march and dungeons in Dol Guldur "dissolve" into the next one and take place without a continous narrative between them.
Hope you can tear yourselves from the endless discussions about Called shots and Runes of victory and give me some input on this story...

Cheers!