An Introductory Adventure

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Glorelendil
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Re: An Introductory Adventure

Post by Glorelendil » Sun Oct 26, 2014 6:56 pm

My character didn't participate in torch race, but I still thought it was the best event.
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zedturtle
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Re: An Introductory Adventure

Post by zedturtle » Sun Oct 26, 2014 7:52 pm

Elfcrusher wrote:My character didn't participate in torch race, but I still thought it was the best event.
Out of curiosity do you have a handle on why that might have been?
Last edited by zedturtle on Fri Oct 31, 2014 2:40 pm, edited 1 time in total.
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Glorelendil
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Re: An Introductory Adventure

Post by Glorelendil » Sun Oct 26, 2014 8:34 pm

zedturtle wrote:
Elfcrusher wrote:My character didn't participate in torch race, but I still thought it was the best event.
Out of curiosity do you have a hanle on why that might have been?
Because it wasn't a single roll; allowed for some narrative unfolding.
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MattG
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Re: An Introductory Adventure

Post by MattG » Thu Oct 30, 2014 12:48 pm

Thank you for this adventure! I'm going to run it for my online group as they're almost through the Kinstrife... Good job!!

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zedturtle
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Re: An Introductory Adventure

Post by zedturtle » Thu Oct 30, 2014 12:57 pm

Cool! Come back and let us know how it turns out, and especially any tweaks you made. I'm running it PbP myself now and am learning as I go what is working well and what is not so much.
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Robin Smallburrow
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Re: An Introductory Adventure

Post by Robin Smallburrow » Fri Oct 31, 2014 4:19 am

Zedturtle

Is your adventure designed to be run as a short one session adventure? ( I am thinking it would be great to run at a Con)

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zedturtle
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Re: An Introductory Adventure

Post by zedturtle » Fri Oct 31, 2014 2:14 pm

Robin Smallburrow wrote:Zedturtle

Is your adventure designed to be run as a short one session adventure? ( I am thinking it would be great to run at a Con)

Robin S.
Yep, that is it's exact purpose in life. Let me know if you ever get the chance to do so, I'm going to try to make the con circuit next year, but recent developments have made that less likely.
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Rue
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Re: An Introductory Adventure

Post by Rue » Mon Nov 03, 2014 2:13 pm

I enjoyed all the contests you created (even the ones I didn't participate in), but agree that the number of successses stacking up made the Torch Race especially exciting. Well, that and it sounds absolutely bonkers in the best possible way and I would totally sign up for it in real life. I liked how a variety of skills were used, depending on which contest you entered, and also that even narrating defeat was fun. (Egil's escape from the bull comes to mind, and Dhuoda's face plant during the race).

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zedturtle
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Re: An Introductory Adventure

Post by zedturtle » Sun Nov 09, 2014 3:35 pm

Alright, as a process of the playtest. I'm rewriting the adventure and expanding it a bit (max of 12 pages, maybe 16 if I include pre-gens). I'm trying to add some more commentary in to help beginning Loremasters and restructing the Trials for a the way that seemed to work best in the playtest.

Here's a look at one of the new pages:

Image

Feedback appreciated, as always.

- - -

Also, pre-gens would be great... I know we've got some system wonks who would love to show off a well-optimized starting Wilderland character, right?
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Glorelendil
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Re: An Introductory Adventure

Post by Glorelendil » Sun Nov 09, 2014 5:08 pm

zedturtle wrote:I know we've got some system wonks who would love to show off a well-optimized starting Wilderland character, right?
Who you callin' 'Munchkin'?
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