Re: Falenthal's new campaign
Posted: Sat Feb 21, 2015 11:04 pm
2947 - Last week of autumn: Words of the Wise + The Wizard's Man
The company had been invited to the Last Hunt of the year by the Woodmen. It took place in the last week of autumn, to hunt for meat for the winter, when all doors would be kept close and none would venture into Mirkwood until the next spring.
I used Words of the Wise as written (one of my players is a Woodman, and I made his brother one of the hunters that go with them), but changed the ambushed part to fit The Wizard's Man in:
The group splitted when hunting the deers (as in WoW) and the NPCs where ambushed by orcs. When the PCs rushed to help them, they stumbled upon Radagast's scout. After taking care of him in a haste, they attacked the orcs. After the first round, Mogdred's men arrived and scared the orcs. I explicitly told the group that Mogdred's people didn't attack the orcs, they just intimidated them.
After that we played the return to Rhosgobel as in The Wizard's Man and Radgast's message to Thranduil as in WoW. In the journey, during winter, the group found the Easterly Inn a day before reaching the Elf Path. There they met everyone that's described in Of Leaves and Stewed Hobbit.
In fact, the group had already met Dindy in Dale during the celebrations of the Battle of Five Armies: he had smashed them in a Riddle contest, and invited the group to stay at the Easterly Inn should they travel along the Elf Path. Also, I changed the dwarf to Thalin, who was an NPC in an earlier adventure. He was an old dwarven trader, that was always thinking of retiring. The Easterly Inn seemed like a good place to retire, and that also served me to show the players that their character should also retire some day. In the inn, the beornings where talking about some group of violent men to the north (the Viglunds), and that Beorn had send them there to keep an eye on the hobbits. After all, Beorn had granted them protection. In this fashion I introduced rumors of the Viglunds to the players.
As for the elves that waited for the company at the entry of the Elf Path, I made Ruithiel (from the Questing Beast) their leader. I told them about the magnificient bow she had, embroided with mithril threads.
The rest was played as Words of the Wise explains. The group managed to impress Thranduil during the Encounter and in the battle.
At the end of the Year's End Phase I told the group that they had received and invitation to go hunting from Thranduil himself (The Questing Beas) and that rumor had arrived at Rhosgobel that some hostilities had taken place around the entry to the Elf Path between the beornings and the viglunds. Some of those hostilities had nearly arrived to the Easterly Inn.
My group decided that they wanted to help the beornings and the hobbits and declined the offer by the elves, so that I'm running Kinstrife and Dark Tidings next, but with Valter changed to Viglund.
In fact, Oderic will be in love with Aestir, daughter of Viglund (HotW 31), and the discovering of that love will be what made Rathfic argue with him. I'll set Stonyford to the north of the Carrock (in the frontier between beorning territory and that of the viglunds) and Oderic will flee to the town of the viglunds, where he wants to gain their trust and meet with Aestir.
The company had been invited to the Last Hunt of the year by the Woodmen. It took place in the last week of autumn, to hunt for meat for the winter, when all doors would be kept close and none would venture into Mirkwood until the next spring.
I used Words of the Wise as written (one of my players is a Woodman, and I made his brother one of the hunters that go with them), but changed the ambushed part to fit The Wizard's Man in:
The group splitted when hunting the deers (as in WoW) and the NPCs where ambushed by orcs. When the PCs rushed to help them, they stumbled upon Radagast's scout. After taking care of him in a haste, they attacked the orcs. After the first round, Mogdred's men arrived and scared the orcs. I explicitly told the group that Mogdred's people didn't attack the orcs, they just intimidated them.
After that we played the return to Rhosgobel as in The Wizard's Man and Radgast's message to Thranduil as in WoW. In the journey, during winter, the group found the Easterly Inn a day before reaching the Elf Path. There they met everyone that's described in Of Leaves and Stewed Hobbit.
In fact, the group had already met Dindy in Dale during the celebrations of the Battle of Five Armies: he had smashed them in a Riddle contest, and invited the group to stay at the Easterly Inn should they travel along the Elf Path. Also, I changed the dwarf to Thalin, who was an NPC in an earlier adventure. He was an old dwarven trader, that was always thinking of retiring. The Easterly Inn seemed like a good place to retire, and that also served me to show the players that their character should also retire some day. In the inn, the beornings where talking about some group of violent men to the north (the Viglunds), and that Beorn had send them there to keep an eye on the hobbits. After all, Beorn had granted them protection. In this fashion I introduced rumors of the Viglunds to the players.
As for the elves that waited for the company at the entry of the Elf Path, I made Ruithiel (from the Questing Beast) their leader. I told them about the magnificient bow she had, embroided with mithril threads.
The rest was played as Words of the Wise explains. The group managed to impress Thranduil during the Encounter and in the battle.
At the end of the Year's End Phase I told the group that they had received and invitation to go hunting from Thranduil himself (The Questing Beas) and that rumor had arrived at Rhosgobel that some hostilities had taken place around the entry to the Elf Path between the beornings and the viglunds. Some of those hostilities had nearly arrived to the Easterly Inn.
My group decided that they wanted to help the beornings and the hobbits and declined the offer by the elves, so that I'm running Kinstrife and Dark Tidings next, but with Valter changed to Viglund.
In fact, Oderic will be in love with Aestir, daughter of Viglund (HotW 31), and the discovering of that love will be what made Rathfic argue with him. I'll set Stonyford to the north of the Carrock (in the frontier between beorning territory and that of the viglunds) and Oderic will flee to the town of the viglunds, where he wants to gain their trust and meet with Aestir.