Re: [Fan Supplement] A Guide to Dale (WIP) - Ideas Welcomed!
Posted: Mon Jul 22, 2013 9:46 pm
Glad to see this being picked up anew. Even if I did put many many hours into that map.
I take Quarters literally :p
My only real reason for doing the river as I did in my map was that I was basing Dale on Bruges due to the reference to the importance of canals, no other reason really. I mean, I basically traced an old map of Bruges and just drew new streets and modified the Canals a bit
Yes, it was basically that those streets on the map were only the large main streets, there would have been numerous side streets & alleys.Osric wrote: I really welcomed Tensen01's map, which was invaluable for my A Murder of Gorcrows adventure. Big thanks to you, T, and everyone else who contributed. But forgive me if, having missed the party, I make some belated comments now.
I don't remember whether it was stated in the discussions leading to the final version, but there must be side streets and alleys not depicted on it.
I'd welcome there being more than four quarters. No one ever interprets that use of the word literally, do they?
It seems odd that Dale-town should sit back 100 yards from the main course of the River Running, and be linked to it only by canals. Even though we know no large vessels can navigate so far up the River, and I do love the canals thing, I still can't let go of the idea that the main docks should be on the riverfront itself.
I said (or borrowed) that the Docks area and river trade services in general were dominated by folk hailing from Lake-town.
I take Quarters literally :p
My only real reason for doing the river as I did in my map was that I was basing Dale on Bruges due to the reference to the importance of canals, no other reason really. I mean, I basically traced an old map of Bruges and just drew new streets and modified the Canals a bit