Dagger called shot

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Falenthal
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Re: Dagger called shot

Post by Falenthal » Sun Oct 12, 2014 12:21 pm

Corvo wrote:I simply houseruled daggers (and short swords) taking the sword as model:

Sword: dam 5; edge 10; inj. 16; disarm (=RAW: it's here just for comparison)
Short Sword: dam 4; edge 10; inj. 15; disarm
Dagger: dam 3; edge 10; inj. 14; piercing blow
I find the idea really good. In fact, while not going to change the damage/edge/injury of the short sword and dagger, I think I'll add the Piercing Blow option for a Called Shot with a dagger. In normal combat it still will be weak against greater weapons, but a precise blow landed by a skilled fighter (i.e. a succesful Called Shot)can become a new risky option: not lots of players will have enough skill points allocated to Dagger to guarantee a Called Shot success. Probably only the hobbit-ninja-assassins that use extra Battle Dice to ambush their enemies from behind :lol:

Glorelendil
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Re: Dagger called shot

Post by Glorelendil » Sun Oct 12, 2014 2:00 pm

Falenthal wrote:Probably only the hobbit-ninja-assassins that use extra Battle Dice to ambush their enemies from behind :lol:
Dual-wielding hobbit ninja assassins....

But, yeah, I like the idea of a dagger possibly being able to score a killing blow. I could even see making it a primary weapon, for somebody with the right character concept and a willingness to elevate role-playing over numbers.
Last edited by Glorelendil on Sun Oct 12, 2014 7:06 pm, edited 1 time in total.
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Hermes Serpent
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Re: Dagger called shot

Post by Hermes Serpent » Sun Oct 12, 2014 2:20 pm

Surely it's the dual-morghul knife-wielding hobbit ninja assassin that's the real threat here. Smeagol with a nasty weapon like this just freezes my blood.
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MattG
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Re: Dagger called shot

Post by MattG » Sun Oct 12, 2014 4:01 pm

Morgoth wrote: Oh, what the heck. Go ahead and trade it.
I was trying be rather humorous than complaining, but I'll gladly take it! :oops:
Morgoth wrote:Before you joined the campaign, Chris's character got stabbed with a Morgul Blade....by the Witch King no less.
Interesting. I'll have to ask him all about it!

Glorelendil
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Re: Dagger called shot

Post by Glorelendil » Sun Oct 12, 2014 5:16 pm

Hermes Serpent wrote:Surely it's the dual-morghul knife-wielding hobbit ninja assassin that's the real threat here. Smeagol with a nasty weapon like this just freezes my blood.
And a ring with greater blessing of stealth.
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Corvo
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Re: Dagger called shot

Post by Corvo » Sun Oct 12, 2014 5:53 pm

Elfcrusher wrote:
Falenthal wrote:
Corvo wrote:Probably only the hobbit-ninja-assassins that use extra Battle Dice to ambush their enemies from behind :lol:
Dual-wielding hobbit ninja assassins....

But, yeah, I like the idea of a dagger possibly being able to score a killing blow. I could even see making it a primary weapon, for somebody with the right character concept and a willingness to elevate role-playing over numbers.
What... Elf, I didn't say it! :D

Glorelendil
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Re: Dagger called shot

Post by Glorelendil » Sun Oct 12, 2014 7:06 pm

Ooops....fixed!
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HotSnow50
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Re: Dagger called shot

Post by HotSnow50 » Mon Oct 13, 2014 5:10 pm

Whenever one of my players makes a called shot, and succeeds in at least ONE tengwar 6 roll I sort of fudge the low damage of the weapon and make up my own result.

Eg: party member aims for spider web strand Hunter Spider is descending from and succeeds. Web will break... Party member swings sword at troll's eye to dislodge the party member from his grasp and he succeeds. Grasp fails...

I don't let them one shot the Messenger of Mordor, but I do let them accomplish their intended story motive by rolling a successful called shot, disregarding the weapon chosen.

The one break in that logic is, I WILL let them one-shot a minor figure like an orc, attercop, etc with a called shot... Heroics, my dear lads! Heroics!!

Glorelendil
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Re: Dagger called shot

Post by Glorelendil » Mon Oct 13, 2014 6:41 pm

HotSnow50 wrote:Whenever one of my players makes a called shot, and succeeds in at least ONE tengwar 6 roll I sort of fudge the low damage of the weapon and make up my own result.

Eg: party member aims for spider web strand Hunter Spider is descending from and succeeds. Web will break... Party member swings sword at troll's eye to dislodge the party member from his grasp and he succeeds. Grasp fails...

I don't let them one shot the Messenger of Mordor, but I do let them accomplish their intended story motive by rolling a successful called shot, disregarding the weapon chosen.

The one break in that logic is, I WILL let them one-shot a minor figure like an orc, attercop, etc with a called shot... Heroics, my dear lads! Heroics!!
Except for the last bit (one-shotting enemies, even weak ones) I like this. The spider and troll examples are great.
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HotSnow50
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Re: Dagger called shot

Post by HotSnow50 » Tue Oct 14, 2014 4:17 am

Elfcrusher wrote:Except for the last bit (one-shotting enemies, even weak ones) I like this. The spider and troll examples are great.
I might have to agree with you there, I have only had them facing Loremaster Characters that they try to tackle normally, it's just when an elf or a hobbit resorts to shanking an orc from behind and instead of saying "I want to attack X orc near Y party member with my dagger" I like rewarding the player that states "I want to make a called strike here and stick my dagger in the back of his neck right by his spine" then they go ahead and succeed with a tengwar, I feel it's only fair that the orc go down like a sack of rocks, as opposed to trying to push the encounter further with a dagger protruding from the orc's spine.

But yea, it's not likely that my party will be hopping around Arda with a "rusty dagger of shanksabunch" taking out all that vexes them :D

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