Murcushio wrote:Falenthal wrote: Either way, I must say that none of the characters is at maximum Hope. They all have lost some and, as I said before, the current 4 adventures have been more or less easy. From now on, things will get a bit more complicated.
... do your players know they can, and should be, tapping the Fellowship pool at the end of a session?
Because "none of the characters is at maximum Hope" doesn't seem to mesh with your earlier statements that they've never emptied the Fellowship pool unless they're not entirely clear on the mechanics involved. If a session ends with everybody not at maximum Hope and points remaining in the Fellowship pool, that pool should be drained dry to top people off since it refills again next session and is use-it-or-lose-it.
Yes, they know, and they distribute the remaining FP points at the end of every session. Only that there aren't enough left to fill everyone's Hope back to the maximum.
In other words, we have 4 players (4 Fellowship Pool points). During the adventure everyone spends 2 points from their personal Hope. At the end of the adventure, they agree to recover one point each from the FP. That makes everyone 1 point less than their initial Hope.
Of course, it's not so symmetric in real life: sometimes they take the points from the FP, sometimes they do from their own Hope. As a way of roleplaying, they take points from the FP only if the action benefits the whole group. They did come up with this idea, and it's fine for me.