I'm writing some material for an adventure investigating rumours of something in Dol Guldur and will be sending the company south past the Old Forest Road and through Mirkwood via the East Bight. Now nothing shows on the basic TOR map and really only the settlement at the Crossings of the Celduin in more recent material (I've not yet acquired HotW). Based off material in the MERP Mirkwood material I see a settlement called Buhr Widu right about where I'd thought/needed to find something.
I know a lot of MERP material was conjured out of thin air and therefore non-canon but finding some ruins/ mounds of lost/forgotten defences just before the transition to Mirkwood would be helpful. It would allow me to place a scene where I could ratchet up the tension just before the trip through the most dangerous piece of Mirkwood they've yet travelled.
What do you think of the concept of such ruins in this location?
Settlements along the east of Mirkwood?
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Settlements along the east of Mirkwood?
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: Settlements along the east of Mirkwood?
Quite believable to have settlements, especially ruins in the East Bight. IIRC, before the Wainriders invasion there were a number of settlements here, which created the Bight and Narrows through forestry and building. They were destroyed during the Great Plague and Wainrider invasion.
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