While I would agree under most circumstances, the Crossing of Celduin *has* to be a ragged, desperate victoryMytholder wrote:You could also give the players an easy win once in a while. Not everything has to be a ragged, desperate victory.

While I would agree under most circumstances, the Crossing of Celduin *has* to be a ragged, desperate victoryMytholder wrote:You could also give the players an easy win once in a while. Not everything has to be a ragged, desperate victory.
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