Crossing the Celduin *Spoiler alert*

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
zedturtle
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Re: Crossing the Celduin *Spoiler alert*

Post by zedturtle » Tue Feb 10, 2015 10:36 am

Majestic wrote:Good stuff, zed. And yes, my group is bigger (usually at least six PCs). Were you thinking a second Hill Troll?

And thanks for the good ideas!
Yes. They're not so tough as to curbstomp a whole party. I guess you could also upgrade the troll, that could make it interesting as well.
Jacob Rodgers, occasional nitwit.

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Hermes Serpent
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Re: Crossing the Celduin *Spoiler alert*

Post by Hermes Serpent » Tue Feb 10, 2015 12:51 pm

Adding features from Rivendell would make the troll much more of a threat.

Greater could be very nasty, Formidable or Deadly even nastier and Battle-Hardened is going to make a TPK likely.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Majestic
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Re: Crossing the Celduin *Spoiler alert*

Post by Majestic » Tue Feb 10, 2015 6:57 pm

Those are great ideas. Thanks, zedturtle and Hermes Serpent!
Tale of Years for a second, lower-level group (in the same campaign).

Majestic
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Re: Crossing the Celduin *Spoiler alert*

Post by Majestic » Tue Feb 10, 2015 10:25 pm

After some thought, I've decided to add Formidable. That should make it much tougher, but hopefully not so much so that it wipes out all of the PCs.
Tale of Years for a second, lower-level group (in the same campaign).

Majestic
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Location: Seattle, Washington

Re: Crossing the Celduin *Spoiler alert*

Post by Majestic » Fri Feb 13, 2015 9:34 pm

In re-reading the adventure in prep for tonight's session, I just caught something I'd missed on the first go-round. At the top of p. 121, under 'Stopping the Enemy', it says "To reach the town, the enemy must either pass through Mirkwood (unlikely, as they would get lost and could not ride their horses through the woods), or through the Long Marshes (impossible for an army)."

The mistake is that the enemy army is Orcs and Goblins riding Wargs, not horses. :lol:
Tale of Years for a second, lower-level group (in the same campaign).

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